- Jul 15, 2018
- 879
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I assume they're placeholders, the only scenes in it atm are the ones saying what they are rather than the level (there's 3 scenes atm).When I click on the lvl 1 option it says it's out of order even though the mc is lvl 1 .
Currently, there is not much content, and I haven't been able to program it differently yet. That's why, in the "empty" options, it displays, for example, "Lvl 1" and "Out of order" when clicked.When I click on the lvl 1 option it says it's out of order even though the mc is lvl 1 .
With time, I will try to prove that it's not a Patreon scam. Please just be patient.My Endless Summertime
more like
my endless patreon scam
There is one in bed. At the current stage just use the raise level since there's two lewd scenes currently. Any scene that says a level and not what actually happens is a placeholder.no sex yet?
The camera can be rotated at the beginning of the day, when the player starts in "Player Start", not "Camera My Room". A technical issue (so far I haven't managed to program it to be able to move the camera everywhere). Don't worry, it's not your error, it's just a mechanic (by accident).after i change rooms, i can't rotate the camera i know this for a fact cuz when u start a game, you end up in your room, and everything works, then I go to kitchen for examepl and back to my room and can't rotate any more. Any thoughtS?
So what resolution and frame rate would you expect in the game? I have selected the three most popular ones for now, but I may add more in the next update . I may have some problems with frame rate, but I'll try my best.Why in Odin's name is this arbitrarily capped at 1080p60? Instant failure right there.
Sorry #googletranslate"I'm love Megan pussy!". Well I must say... Nice England buddy
Don't have any presetting, let it try to render at any resolutions detected, and have no frame cap option.So what resolution and frame rate would you expect in the game? I have selected the three most popular ones for now, but I may add more in the next update . I may have some problems with frame rate, but I'll try my best.
I'll try. I program everything myself and currently the code requires me to provide specific resolution values. I added the frame rate limit so as not to burn people's computers, but maybe I can add an option to disable the limit. I'm just learning all this, so I apologize for the inconvenience. When the game was first published, I tried to adapt it to everyone (with better or worse results).Don't have any presetting, let it try to render at any resolutions detected, and have no frame cap option.
It's the first release of your first game, don't let them beat you up over something so trivial. Personally I'd say focus on what you think is important, 1080p60fps is more than playable lmao
Just the fact that you're willing to try is more effort than others have put in. If you don't know how to let it detect available resolutions, then perhaps leave a way for the user to enter a custom res through an ini/config file? The common/standard resolutions above 1920x1080 are: 2560x1080, 2560x1440, 3440x1440, 3840x1600, and 3840x2160.I'll try. I program everything myself and currently the code requires me to provide specific resolution values. I added the frame rate limit so as not to burn people's computers, but maybe I can add an option to disable the limit. I'm just learning all this, so I apologize for the inconvenience. When the game was first published, I tried to adapt it to everyone (with better or worse results).
Thank you for your advice . Over the weekend I tried to do something about it. Currently, I think I have chosen between 30, 60, 120, and Off frame rate ("I think" because the editor does not display more fps than the monitor has, i.e. 75 fps). I also added 1440p and 2160p, I will also add those suggested for 21:9, although I don't know how the game interface will work because I have no place to test it.Just the fact that you're willing to try is more effort than others have put in. If you don't know how to let it detect available resolutions, then perhaps leave a way for the user to enter a custom res through an ini/config file? The common/standard resolutions above 1920x1080 are: 2560x1080, 2560x1440, 3440x1440, 3840x1600, and 3840x2160.