- Oct 18, 2019
- 35
- 38
I'm new to Daz but fairly familiar with Blender, so I wanted to test out my technical skills.
I found some old pics of someone I knew years ago, and decided to model a character after her. Thing is, she had a very narrow face, way more than Daz can do internally without severe distortion (at least I haven't seen a morph like that yet). So I brought a Gen8 model into Blender and adjusted the shape of her head. It doesn't quite look like my old friend, but I think it looks pretty good. I'm thinking of refining it and releasing it as a downloadable morph. I might still do a custom UV with a few tattoos.
I call her Harlee. She's 5'4" (162cm) and wild as hell.
I know these poses and renders are a long way from perfect, with some hovering and some clipping. I'm mostly just focusing on creating the character at the moment.
Thoughts?
I found some old pics of someone I knew years ago, and decided to model a character after her. Thing is, she had a very narrow face, way more than Daz can do internally without severe distortion (at least I haven't seen a morph like that yet). So I brought a Gen8 model into Blender and adjusted the shape of her head. It doesn't quite look like my old friend, but I think it looks pretty good. I'm thinking of refining it and releasing it as a downloadable morph. I might still do a custom UV with a few tattoos.
I call her Harlee. She's 5'4" (162cm) and wild as hell.
I know these poses and renders are a long way from perfect, with some hovering and some clipping. I'm mostly just focusing on creating the character at the moment.
Thoughts?
Last edited: