- Jun 2, 2018
- 11
- 9
Hi guys
tl;dr
I want to make a game and I want it to be awesome, read the plot.
normal version
I've been playing adult games for some time now and I've never came across a game that will fully satisfy me so I decided to make my own game.
I've read some threads here trying to find out where to start and now I know that laying out a solid foundation and deciding on what game I'd like to make will be the best way to begin.
I want to make a story-driven game with branching plot and interesting and appealing characters set in a fantasy world. I want this game to contain such features as crafting, fighting and upgrading player's house. I know that it won't be easy and I'm aware that one should start small and build up ones experience before delving into such project, that's why I want my first game to be sort of an introduction to the world and characters, like a first chapter of sort and after that having gathered the experience I'd like to start creating a proper story and game.
I'm more of a writer than anything else, I cannot draw better than kindergartners and I'm not good at coding. And while the latter can be fixed (I already tried making a simple game with ren'py to get a general hang of it) the former won't be as simple. That's why I decided to use assets made in honey select but I'm a bit worried about legal issues regarding this approach. I know that there are plenty of free daz assets but I don't like this style of art and I would consider it last resort.
So far I planned out the main plot and prologue as well as a few characters with their backgrounds and initial design. Now it's just a matter of writing dialogue, making character sprites and backgrounds and coding it into a game...
I'm writing this post to actually ask some questions.
1) What about legal issues of using honey select sprites in my game?
2) What do you think about this fragment of plot and setting?
3) Do you have any suggestions regarding tools I could use to make my work easier?
4) Would you even like to play a game that is plot-heavy but rewarding?
5) I didn't want to make this post too long so if you have any questions feel free to ask.
Thanks for your time reading it.
tl;dr
I want to make a game and I want it to be awesome, read the plot.
normal version
I've been playing adult games for some time now and I've never came across a game that will fully satisfy me so I decided to make my own game.
I've read some threads here trying to find out where to start and now I know that laying out a solid foundation and deciding on what game I'd like to make will be the best way to begin.
I want to make a story-driven game with branching plot and interesting and appealing characters set in a fantasy world. I want this game to contain such features as crafting, fighting and upgrading player's house. I know that it won't be easy and I'm aware that one should start small and build up ones experience before delving into such project, that's why I want my first game to be sort of an introduction to the world and characters, like a first chapter of sort and after that having gathered the experience I'd like to start creating a proper story and game.
I'm more of a writer than anything else, I cannot draw better than kindergartners and I'm not good at coding. And while the latter can be fixed (I already tried making a simple game with ren'py to get a general hang of it) the former won't be as simple. That's why I decided to use assets made in honey select but I'm a bit worried about legal issues regarding this approach. I know that there are plenty of free daz assets but I don't like this style of art and I would consider it last resort.
So far I planned out the main plot and prologue as well as a few characters with their backgrounds and initial design. Now it's just a matter of writing dialogue, making character sprites and backgrounds and coding it into a game...
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I'm writing this post to actually ask some questions.
1) What about legal issues of using honey select sprites in my game?
2) What do you think about this fragment of plot and setting?
3) Do you have any suggestions regarding tools I could use to make my work easier?
4) Would you even like to play a game that is plot-heavy but rewarding?
5) I didn't want to make this post too long so if you have any questions feel free to ask.
Thanks for your time reading it.