The game shows that the Dev has put lots of love on making this, but it stills lacks on certain aspects. The idea of having a lot of known characters is great, but is not yet explored.
Story starts as a cliché, with the MC losing his memory, not remembering anything at all, having to re-learn who everyone is. But it glides smoothly into a decent plot, hinting that everything will come together later.
There is one really well-developed character, which is the stepsister, that is single handedly carrying the game on her back. All other characters feels a little hollow. The mom could have shown a little more personality — Maybe noticing how the MC is different and trying to help him. Side characters could also show more personality — Nami could try to make the students find treasure for her, and so on.
The free roam aspect is boring, at the moment. There almost nothing to do, besides very few dialogues. There are no shortcuts to key areas, like your bed. World icons are hard to tell apart. And some buttons are annoying, like the stairs on the school and the Kitchen/Bulma Room — Why not icons, like the world map? [Floor 2] and [Floor 3] as separate round icons.
Besides the negative points, I feel like this game have a lot of potential and I'll be watching closely and this developments unrolls.
Story starts as a cliché, with the MC losing his memory, not remembering anything at all, having to re-learn who everyone is. But it glides smoothly into a decent plot, hinting that everything will come together later.
There is one really well-developed character, which is the stepsister, that is single handedly carrying the game on her back. All other characters feels a little hollow. The mom could have shown a little more personality — Maybe noticing how the MC is different and trying to help him. Side characters could also show more personality — Nami could try to make the students find treasure for her, and so on.
The free roam aspect is boring, at the moment. There almost nothing to do, besides very few dialogues. There are no shortcuts to key areas, like your bed. World icons are hard to tell apart. And some buttons are annoying, like the stairs on the school and the Kitchen/Bulma Room — Why not icons, like the world map? [Floor 2] and [Floor 3] as separate round icons.
Besides the negative points, I feel like this game have a lot of potential and I'll be watching closely and this developments unrolls.