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Ren'Py - My Maid Dreams of Electric Sheep [v0.6.3] [dodongamagnifico]

  1. 5.00 star(s)

    Lophora

    nice art, good animation and the story is gripping. best wishes.
    Also I LOVE OPPAÏ LOLI!!!

    It is not necessary to play the mini-game to progress in the story. I respect the work of the author who must have struggled programming this part of the game.
  2. 4.00 star(s)

    Helion666

    The grind is the only bad thing in this game. Otherwise, the relation you develop with the android is amazing. The animations are good. Can't wait for more content to get from this little gem. (Version 0.4.9 while writing this review.)
  3. 5.00 star(s)

    Rizicus

    Great animations, an interesting story, and I can't wait for more.

    Work and crafting can both be a bit grindy at the start, but eventually it's not so bad. Skipping and Auto seem to have bad effects on the crafting window. I ended up with -5 ordinary spoons.
  4. 4.00 star(s)

    Rex Blue

    My Maid Dreams of Electric Sheep is another one of those groundhog's day maid fucking type games. Get money, get maid, fuck maid, get a gun, win the game right?

    I normally dislike this style of game. However, instead of ignoring the existential horror of a world where nothing changes and a maid is perpetually cleaning a cock house, Electric Sheep leans into it. The protagonist is fighting the tedium of an emotionless bland world... admittedly through fucking around just like in the other games. It's still a way better story than "boo hoo I'm too rich to function, better fuck my maid, woe is me."

    It still wouldn't get five stars if it weren't for the gorgeous animations and cute robot girl doing robot things. There's also a prostitution side story that made me feel a little guilty. Still tapped that. Would like to see the poor girl get a good end.

    The gameplay is just slightly grindy, but does its best to stay out of the way. The lever pulling mini-game has an auto button so making money is a dozen clicks a day instead of a hundred or so. Other than that it's basically a scene finder that advances a story.

    Overall, give it a try. It's kinda sitting on the border between four and five stars for me, but I guess I'm a simp for cute robot girls. That or pulling levers.

    EDIT: Having played the game a little more, I've come to the realization that the game is incredibly repetitive once you knock out the prostitution side story. Five stars is pushing it, though it might reach that point with some more content.
  5. 5.00 star(s)

    PantsuHelm

    A fantastic game in terms of it's gameplay loop of resource management, a drab and depressing future dystopia setting, with amazing 3D art and H-scenes. It's ambition and scope is heavily limited by it's engine (Renpy), but even so it still feels extremely well made.
  6. 3.00 star(s)

    Jnx

    English: 6/10
    User Interface: 8/10
    User Experience: 6/10
    Art: 9/10
    Dialogue: 4/10
    Story: 3/10
    Opinion: 5/10
    ------------------------------
    Avg: 5.86/10 [3/5]

    This is another game suffering from three things. Translation, Grind, and Humor. I shouldn't have to explain why a translation being bad IN A GAME YOU READ is a miserable experience, not to mention the many spelling mistakes on top of it. But humor generally falls flat when everything tries to be funny. Look, I get it. "It's supposed to be contrasting to the dark, bleak corporate hellscape future MC is stuck in." Only, it feels like it was made formulaically: "Depressed scene, funny joke. Depressed scene, funny joke. Depressed scene, funny joke. Mind numbing minigame. Depressed scene, funny joke." Like, have some balls and make your reader feel something beyond crying from the tip of their penis. And, like so many sandboxes before it, it actually makes sex a chore. How do you do that? You grind to get to a sex thing, but have to grind the sex things to balance out the depression bar. I love repeating the same shit over and over. Said no one ever. And you get no indication of when anything is about to happen, you just grind grind grind until an arbitrary number went up a random amount of times. The two objectives are "Buy a robot maid" and "Be happy. Make Ako happy." But when the "fun bits" even feel like a job, what is the point? Is the presentation and art a cut above the rest? Yeah, sure. Am I against grinding? Not necessarily. But I have to know what I need to do. Imagine in dark souls or destiny you didn't know how much damage you do, while also having a health bar that doesn't quite tell you exactly how much damage you've taken, but it says that things are changing. You attack the enemies for quite a long time, they do the same to you, and you have no idea how much progression you're achieving. Only for two hours later you die or get fed up, and people to say "it's a you problem?" You'd never touch the game again.

    The story is nothing, too. MC is depressed because a totalitarian government feeds happy pills to the people that cause severe depression in a non negligible percent of the population. MC makes the oh-so-funny bucket list of "Get robot maid, fuck it" You grind for three days to get the money, get a blowjob and MC tries to kill himself. The maid stops him, the quirky doctor offers robot upgrades for X0,000 credits each, and you grind until the game says "New sex thing at the convenience store" or Ako says "I want this body upgrade, can you waste time and grind to pay X0,000 more credits?" If this is what modern gaming thinks fun feels like, I think I'd rather do what MC tried to do, my god. So, you grind and grind repeating everything until you get notifications about body mods and books available. Then, finally, you get a story tidbit, someone's been committing arson on androids. The shells you've been buying. Then, [YOU'VE REACHED END OF CONTENT]. Fun.

    I know, I'm being harsh. But I see all this effort FINALLY put into a game on this site and it's a microtransaction away from being live service type grinding. And it's boring. The gameplay loop is this: "Got to bed. Spawn at the workplace, get to work, play the minigame once, then, you grind it out holding CTRL (or my spacebar auto-clicker.) Auto-Overtime?-Yes Repeat. Then you go home, nap twice, repeat the minigame loop, drink a coffee that costs 1000 credits, REPEAT THE MINIGAME LOOP AGAIN. And you do that for about 3-5 game days until you can afford the maguffin. Then you grind affection and/or sex with Ako, skipping days waiting until an event actually triggers, to REPEAT THE MINIGAME GRIND AGAIN." I know, later there's a DIFFERENT grind where you make absurd amounts of money whittling spoons and bowls. But the issue is, the reward for grinding should be story and maybe a unique sex scene, but no. It's a sex scene you have to grind to lower depression that does nothing? As far as I could tell. You can buy and make food that spoils, that's an extra mechanic you have to track for whatever reason. And turn on or off Ako's brain to sexually assault a vegetable. What I'd like to ask is that enough grindy mechanics are there, please don't add more. Just add story, characters, and/or sex. We don't need to start playing QWOP or something to have MC be able to shower. I know sandboxes and mechanics are very fun to make, but making a chore for players will drive them away.

    Bottom line. The English is not great. Granted the story and dialogue is sparse being a sandbox grind, but I have seen worse. The UI is great, it's cohesive, looks good and there was effort put into it. The UX is fine... I dock it because, and I have no idea why this happens, but the clickable area on buttons in the navigation menu don't work? Your mouse has to be halfway over the words to click the buttons. It's odd. And Ako's body for most lewd content before I even knew there were body mods, had the inverted nipple body with bigger boobs, but I didn't know until AFTER I unlocked the petite frame that THAT wasn't the default. Should probably look into that. Also! The folder, executable, and window title ALL spell "Electric" wrong. Maybe spell check that... The art is great, some of the best looking Koikatsu visuals I've seen, if not an overuse of video files but whatever. The Dialogue, like I said, it's either "I'm gonna kill myself" "How can I serve you?" or "LOLWHACKYRANDOM." I guess the choices you make kinda dictate otherwise, but I find myself making MC nice just out of being uncomfortable constantly saying "Fuck you" or "Leave me alone." And the story, it's minimal. There are a total of FOUR story events. Intro, MC attempting suicide, MC attempting AGAIN, and the last bit about androids being attacked. Everything else is grind or meaningless. To the dev, I like what you have, it's different keep it up, but I'd much rather learn about the dark totalitarian overtones than play simon says 67614 times. If the grind, spelling, and story stuff get addressed, I'll happily eat my words and re-review this. Best of luck.
  7. 5.00 star(s)

    WhitePolarFoxxx

    Wholesome game with great depressive post-modern aesthetic.
    Renders are really cool. A-ko is sweet, I really like her. The story itself is depressive but still heartwarming.
    Yeah, it's grindy a lot, but this grinding is really immersive. I mean, you job is just mindless clicking on buttons. Make you think, huh?
    The only problem is bugs coming with each new update but dev promptly fixes them.
  8. 5.00 star(s)

    greenyellow

    The story is about a sucidal guy, not really having a direction in his life except for one goal and it was to purchase a maid and fuck it. Later, when he finally saved enough to buy, it got sold to someone else. Luckily for him, a doctor(?) has a deal for him about a experiment about an android living with a human. From here on it is about his interactions dealing with his new android maid.

    The animation and renders were really good. Definitely one of the better games on this platform.
  9. 5.00 star(s)

    yodyna

    Decent story, good graphics, good audio, decent H scenes, after playing My dystopian robot girlfriend feels like a better version of that game. There is a lot of grinding but i liked it, felt it has purpose since there is a lot of things to buy and craft. Would be nice if Maid had more dialogue options, after clicking 20 time chat option with her im confused why is it even an option if she says always the same thing. Overall 5/5 game for me.
  10. 5.00 star(s)

    HardDeterminist

    This game is real masterpiece in setting an emotional tone. It's well written and interesting, and the graphics serve it well. The deepening sense of emotional connection between the protagonist and their maid is set in a potently depicted world of alienation, which drives the dark mental state of the protagonist.

    Basically, for an adult game, this is deep and interesting, and shows that visual erotica can have literary and sociological elements.
  11. 5.00 star(s)

    HeinrichHerzlich

    Very high quality animations with lots of love and time put into it. There are only two girls in the game right now with which you can have sex, but they have both great scenes. The only thing I'd critizis is that there could be a bit more dialogue/casual dialogue options for the main girl.
    Thematically it's what you expect, a robot girl who has seemingly has more to her than just being a lifeless robot.
    Really excited for future updates
  12. 5.00 star(s)

    Kei23

    I enjoyed it quite a lot. Awesome graphics and animation, lovely story. The only downside is that the game is quite short, and that the developers are still adding new content. (Really wish to see Uemura not only as side character *sigh*)
  13. 5.00 star(s)

    Ho229

    The developer delivers a strong opening with a thick atmosphere and clear vision fitting the inspirations this draws from. There is careful levity that doesn't undermine the overall dreary daily living of general dystopia, and sweet punctuations of H. It delivers standard sex animations at a pace best consumed by about 3 days of intense minigame grinding to establish the monotony trying to be simulated, and then cheat code the rest of the way. The best scene is by far the first one with an android who doesn't quite understand why her oral module is being used for fellatio. The rest are quite vanilla with a lack of camera angles or interactivity. The convenience girl's scenes are a notch hotter because of the tenuous consent there in stark contrast to an obedient robot, which is a very nice inclusion. For the android, there's a "gravure" requests option which would be perfect to check-up on with stills of the android on the laptop with patrons to her for light NTR which I hope is added and kept contained in that choice to allow her to help with money.
    It's pretty fucking kino. The heart in this makes it very special, but I need better quality H to call it a masterpiece. Dialogue during scenes, unique plays into the scenario of an obedient robot, and a few more camera angles would definitely improve things if the animation stayed exactly the same. I noticed some testing with "Ah!" coming from the convenience girl in her thighjob scene making me hope that will be worked in smoothly. I doubt it due the koikatsu + renpy being a finicky pairing throughout the game.
  14. 5.00 star(s)

    Laykek

    This game seriously surprised me! I like to try new titles and rarely come across one to write a review about. This game is one of the few in such good quality. Interesting story, smooth animations, gradual progress. (y)
  15. 5.00 star(s)

    choontz

    Truly atmospheric anthem to Japanese working man alienation and sexual repression. Yes, it is grindy, but the whole "live a life with your android girl, and try to not go insane from the pressure of making money" gameplay can draw you in. The only thing detracting from a magnificent gaming experience is that it's so unfinished and bugged in places still.

    Other than that, it's an A++ quality project and the erotic parts are very sexy,. There are sorta not enough of them still, so the dev stretches them thin and there's a lot of grind to go through before you can see more. It works, but with more content this android maid game will be so much better, you can already tell it's a masterpiece in the making.
  16. 5.00 star(s)

    bmxtucker

    Already very good. Limitless potential.

    The story is ok but pretty thin. Obviously A LOT more work has went into the animations than the story but I'm not sure that's a bad thing entirely. I mean, the animations for each scene sells it. The pacing of the story is fantastic but the pacing of the game progression seems a bit winded.

    I think people should be watching this one and I might add this to my list of devs to actually support on . And that says something because I really only support Eternum.

    The problem I have is that progression doesn't feel important or really linked too much with the story. The system of progression just feels like it's there only for us as the player rather than to also push the narrative. I know that sounds stupid seeing as we're all here for the lewds but at the same time there is an art to these kinds of games and it's kind of lacking in this one even though the animations are top notch.

    I'm really just looking forward to seeing where this one goes.
  17. 2.00 star(s)

    Antillar

    Do androids dream of eternal grind?
    Version reviewed: 0.2.2
    I don't imagine they do. And neither do I. So this is definitely not a dream game for me, but how good or bad is it really? Let's find out.

    The setting.
    The game is set in an utopia where all the problems are solved because everyone is happy, by being drugged with a mysterious pill. This is very similar to Aldous Huxley's "Brave New World" utopia where everyone had to rely on the same drug to keep the society going - Soma. Otherwise both Huxley's world and this world turns into a dystopia instantly. Which happens in this case for one man, who is obviously brought to the brink of crippling depression by just refusing the drug.

    The plot.
    The plot of the game is in the description. The main character has a bucket list: buy an android maid and fuck it. Simple as that. And this all happens in first 10 minutes of the gameplay, in what could be considered a tutorial or intro. What next? Well, the main character draws a pistol and shoots himself in the head, but is saved by his maid. And the hero of the story is left to live his miserable without the saving drug life while being on the brink of depression and suicide.

    The gameplay.
    And oh man is his life miserable. The job he has is so simple it could be solved with a tiny microcontroller, which in a world filled with human-like robots should not be unheard of. And this man is placed to grind this stupid action for hours, producing nothing of value to society and waiting for someone to realise how useless this job is and replacing it with said microcontroller. So the player is left with grinding this mind numbing activity all day, every day, for the main character to get enough money to not starve.

    The player has to measure 2 gauges, which are the energy of the character, raised by sleeping and lowered by working, and saturation, raised by eating and lowered by simply existing. And also the unseen third gauge which is the player's own sanity, raised by doing something we like and lowered by playing this game.

    The entire progression is stated as following: "Wait for MAID_NAME to request something from you". And this can take days, this can take weeks. Every day the player has to work a mind numbing shift, buy some food to not to starve, go home to meet the maid, talk to her and hope she has something to request from the MC. In any case, MC goes to bed and the same thing happens on the next day.

    Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change...
    - Vaas, Far Cry 3.

    So what if, what if this does change? Then what? The player gets a quest which looks like: "Buy module N for over9000 coins you grinded so far and enjoy at best another sex scene, and at worst nothing." The game intentionally stalemates the progression behind the artificially created time constraints, forcing the player to spend more and more time doing same goddamn action.

    The art.
    What is this all for?
    6 scenes. 3 with the maid, 3 with the shopkeeper. Which are not bad, but also not really great either. The player can chose between faster or slower loop playback, but it is only one angle and one action each scene, and the angle is not really the best possible. The art is not bad, but it is what is currently a lower end of "acceptable" in the industry. And considering the underwhelming quantity, it is not carrying out the rest of the game.

    The summary.
    Current content took me 65 days to unlock, with infinite money, which I obviously cheated in by editing my save because I value my sanity over the mastery in a simplistic game. 65 days is over 2 ingame months, during which almost nothing happened with the main character. Ah yeah, he tried to end his life twice during this period. Rookie numbers, if it was me, I would be more decisive.

    The gameplay simply sucks. I hate every part of it - the grind, the intentionally stupidly simple minigame, the gauges I need to manage as if it was some kind of a Sims game, having absolutely nothing to do outside working and buying supplies and waiting, waiting for something to happen.

    The art is average and does not carry anything else.

    Currently, the game has a nice idea, but it looks like the author didn't really plan to get further than the intro, at least the game looks like that. There is not much to play the game for currently. There really isn't.

    I really hope the game will improve in the future, but as of now, it is just poor - 2/5. I am supposed to review the current state of the game, which does not allow me to imagine how the game could develop and drag the points from future into my current review. As for now, great idea, but poor execution, in every aspect. I do not recommend this game in its current state, maybe give it 2-3 years and stuff will change for the better.
  18. 5.00 star(s)

    Sin Cara

    Interesting plot good graphics smooth animations this game definitely deserves a good rating I am looking forward to continuing this game it has sunk into my soul If only in life such a robot could not even get married xD
  19. 4.00 star(s)

    katmandomo

    Version Reviewed: v.0.2.1

    Overview: Fall in love with your robot waifu

    Story: The world is a dystopia where emotions are suppressed but you are an iconoclast that decides to feel things again. Those feelings are mostly horniness, but you find a sexy maid in a local store and make your life goal to buy her and fuck her. Although you maybe should have considered a sexbot instead.

    Anyway, it turns out the maid is an experimental model that tries to be a real girl and serve you. There is also a local convenience store girl who is being exploited by her boss. Sadly this story doesn't go very far in the current game as the focus switches entirely to the robot maid pretty quickly.

    Art: it's lovely. There are animations all over the place that really put this a step above your typical H-game. The sex scenes are all animated and are nice and smooth, but limited to a single animation with no additional dialog or variations. There are three sex animations with the clerk and three more with your robot maid. You can buy a couple of aphrodesiacs and use them on your robot (or yourself?), but they don't seem to do anything. Protip: You can fast forward the sex animations using the ctrl key, if you don't they take about 3 minutes to complete.

    Gameplay: Here's where the game loses a point for me. It's stupendously grindy and boring. There is a job minigame that is absolute tedium and you have to do it like a thousand time to grind enough cash to continue the game. Fortunately there is a skip button you can click, but even then it's an outrageous amount of clicking through days to grind cash. Even when you have fully upgraded your job level the quests are strictly limited to one at a time, and your quest tracker will pretty much always read "wait until the next stage triggers", typically after 5 or so days.

    Conclusion: The story is well written and interesting, but the gameplay pads it out far too much. I guess the monotony is supposed to be part of the atmosphere of the game, but I was often bored waiting for events to trigger and clicking through the unchanging job grind day after day. The animations are nice, but repetitive. In this very early stage the game takes at last a couple of hours to grind through, and I can't imagine how it's going to be once it is complete. There's a solid 20-30 minutes of content in here padded out to 2-3 hours.
  20. 5.00 star(s)

    zbunk

    what a great start! love the game's unique style, the dystopian atmosphere and just the whole vibe. game does tend do be a bit grindy, but the rewards keep you going. at this moment it's a bit rough around the edges, but with enough time this could be one of the greats. good luck to dev!!