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Ren'Py My New Paranormal Life [v0.2h] [Impassi Productions]

5.00 star(s) 4 Votes

Headingley

Newbie
Mar 16, 2020
59
57
Keep getting an error code when trying to open the gates

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
ShaderError: ERROR: 0:4: 'precision' : Reserved word.


-- Full Traceback ------------------------------------------------------------

Full traceback:
File "maps/cemetery_gate/cemetery_gate_map.rpyc", line 19, in script
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/ast.py", line 1974, in execute
self.call("execute")
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/ast.py", line 1953, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/statements.py", line 374, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/exports/statementexports.py", line 345, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/display/core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/display/core.py", line 2879, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/display/core.py", line 1388, in draw_screen
renpy.display.draw.draw_screen(surftree)
File "gl2draw.pyx", line 1021, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1552, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
[Previous line repeated 6 more times]
File "gl2draw.pyx", line 1443, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1398, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/gl2/gl2shadercache.py", line 352, in get
rv.load()
File "gl2shader.pyx", line 314, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 298, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: ERROR: 0:4: 'precision' : Reserved word.


macOS-10.13.6-x86_64-i386-64bit x86_64
Ren'Py 8.3.3.24111502
My New Paranormal Life 0.2h
Tue Dec 10 08:37:29 2024
 

meth8472

Newbie
May 1, 2017
83
34
Keep getting an error code when trying to open the gates

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
ShaderError: ERROR: 0:4: 'precision' : Reserved word.


-- Full Traceback ------------------------------------------------------------

Full traceback:
File "maps/cemetery_gate/cemetery_gate_map.rpyc", line 19, in script
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/ast.py", line 1974, in execute
self.call("execute")
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/ast.py", line 1953, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/statements.py", line 374, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/exports/statementexports.py", line 345, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/display/core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/display/core.py", line 2879, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/display/core.py", line 1388, in draw_screen
renpy.display.draw.draw_screen(surftree)
File "gl2draw.pyx", line 1021, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1552, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
[Previous line repeated 6 more times]
File "gl2draw.pyx", line 1443, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1398, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "/Volumes/Macintosh HD 2/Games/1 New Builds/MNPL.app/Contents/Resources/autorun/renpy/gl2/gl2shadercache.py", line 352, in get
rv.load()
File "gl2shader.pyx", line 314, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 298, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: ERROR: 0:4: 'precision' : Reserved word.


macOS-10.13.6-x86_64-i386-64bit x86_64
Ren'Py 8.3.3.24111502
My New Paranormal Life 0.2h
Tue Dec 10 08:37:29 2024

same for me. and when i go back home from there as i can't open the gates, when i go to sleep i see the succubus and then finished for this version.
 

srfsmrf_

Member
May 24, 2024
263
219
Keep getting an error code when trying to open the gates
Looks like an OpenGL rendering issue, MacOS related probably. Have you tried switching renderers (Shift+G)? Could be there are no alternative renderers available though. You can see the current renderer by pressing F3.

ps. the error report renders better if you put it inside [code/] tags (or simply copy as BBCode from Ren'Py).
 
Last edited:
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pra86

Member
Feb 22, 2020
102
212
How long is this thing? The size is pretty small, but I suppose it's heavily compressed.
 

Headingley

Newbie
Mar 16, 2020
59
57
Looks like an OpenGL rendering issue, MacOS related probably. Have you tried switching renderers (Shift+G)? Could be there are no alternative renderers available though. You can see the current renderer by pressing F3.

ps. the error report renders better if you put it inside [code/] tags (or simply copy as BBCode from Ren'Py).
Cheers mate I will look into it
 
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larry69

Member
Apr 25, 2019
142
70
They could've focused on progressing the main story some more before starting on seasonal specials. It was pretty short too and the development time being split between both stories will drag down the game's pace imo.

Really hope the dev sticks around as the story and art are really good.
 

Nids21

New Member
May 6, 2020
7
1
Women you live with? Yeah, we need them patches sooner rather than later. Good artwork though.
 

Chris_Prat

Member
May 19, 2017
418
324
On game I decide to scort the nun to the church. There, all the interactions in the church with the girl who appears swinging two swords (when I decide to confront her) leads to error...
 

FatYoda

Member
Sep 12, 2017
443
456
This is the second update in a row i've needed to make a new game. It's not a huge deal yet cause it's not terribly long, but it's sandbox which means it takes much longer to catch back up than if i could just ctrl skip my way through everything. I don't want to sound like a dick, but you need to clean that up or you're gonna lose people.

Edit: Also, what are the planned creatures you're gonna bring in later? Are we going to get fae creatures like fairies, nymphs, and dryads? I've always really enjoyed the Fae world in the books i've read. Stumbling upon a fae orgy in the woods with some satyrs and centaurs pounding the shit out of some dryads would fun. Not sure if people would bitch about NTR for women that aren't LI's yet or not though.
 
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5.00 star(s) 4 Votes