Others My NSFW Platformer Game Idea + Proto Gameplay; Any suggestions?

ZixSum

Newbie
Nov 9, 2018
70
65
Hello, long time game dev+programmer here, though I've nearly never finished anything. :ROFLMAO:

I'm here to share some footage for a game idea I had a few days ago, I wanted to go with something simple so I don't burn myself out like I always do, I decided to go with a platformer where you play as a sperm doing what sperm usually do, you follow the generation line of women chronologically, but you'd play as the sperm of various men along this generational path.

I've decided to create it in Godot as that's what I have the most experience using.

Here's what I have;


I wrote down some ideas I've had for gameplay, hopefully this can ignite in you some ideas of your own that you can share with me :) I want to make something for this site and since I'm so early in development this is all still very liquid so I'm open to any ideas I think would be good for the game.

I'm only going to add these ideas and levels that use these ideas AFTER I get the simple version of the game finished and posted, it'd be stupid to work on most of these ideas without a first slice to build off of, these ideas are only ideas, and aren't promises of anything as well ofc, it's just to help you with any suggestions you might have;
- The sex position should change the layout/gravity of the level, the position would be random (dying would change the position) (all levels would be premade, sorted based on position & difficulty)​
- "Wind-like" shifts that affects your momentum in certain parts of the level due to the fleshy-ness of the host.​
- Inflammation tiles that damage you.​
- Tiles that you can't pass normally and can only dash through.​
- Maybe a way to flip gravity? I haven't settled on this yet.​
- Female will be randomized which also influences how the female will look in future generations, male will look different every time and will also influence the genetics (stuff like hair and eye color, nothing crazy, I'm NOT an artist hahaha, the basic sprites I've made so far took me like 6 actual hours to make, I'm using some grayscale code that adds color on-the-fly so color based genetics is easy without any re-drawing).​

- A DNA score system that decreases slowly over time, you can gather DNA throughout the level.
You can spend DNA on;
- Extra lives​
- Spermicide Resistance​
- Buying 'Attractive' DNA perks that increase female fertility during the level and lower DNA decay​
/ and what your offspring will look like in future generations.​
(Since you play as a sperm of a random male I guess you're upgrading the EGGs at the end of the level(s) with the DNA points you gather and not the sperm you play as?)​

- DNA would interact with multiple systems;
- There is a chance of impreg failure if DNA falls below a certain undecided amount.​
- Taking damage causes you to drop DNA similar to rings in sonic.​
 
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ZixSum

Newbie
Nov 9, 2018
70
65
So the enemies of the game will be your other sperm-mates? :unsure:
Ah, well I was actually planning for the hazards you face to be natural, like acidic secretions, and the DNA system to be the way to force the player to act quickly so they can't just be slowly and precisely jumped through (because that'd be boring).

I actually did have an idea about other sperm, I was thinking you could come across other sperm that have failed, and you could use them as 'power-ups', 'extra lives' or DNA points? Maybe? Unsure, but I'll certainly be implementing something akin to that.
 

BukoPanda

Member
Dec 23, 2019
100
108
Ah, well I was actually planning for the hazards you face to be natural, like acidic secretions, and the DNA system to be the way to force the player to act quickly so they can't just be slowly and precisely jumped through (because that'd be boring).

I actually did have an idea about other sperm, I was thinking you could come across other sperm that have failed, and you could use them as 'power-ups', 'extra lives' or DNA points? Maybe? Unsure, but I'll certainly be implementing something akin to that.
Also Some of your ideas is in a game called Carrion and it probably can help you get more ideas or expand the game. Getting Power-Ups/Buff from the failed sperms would probably add more depth in the game, but if you want to make it more simpler i'd go for the extra lives.

Buying 'Attractive' DNA perks that increase female fertility
I'd suggest changing this to more new abilities/skills on one run, making it have a rogue-like identity on the game and seems to add more replay value(seems like the "random intro porn scenes" when each run starts sounds like an idea for people playing alot of runs.)