- Jun 7, 2017
- 63
- 88
So I started developing this game early this year. Initially i thought i could put something together and release a demo in 2 months or so.
I was so wrong! oh so wrong. 6 months later and I'm kinda there.
It is a fully 3D point and click adult adventure game made in Unity.
The problems i initially had was licensing issues, you can't simply find 3d assets online and use them without permission. My first attempt was all Daz assets. I don't have a lot of money handy, so i've gone down the path of hunting down free assets or modelling them myself.
Except of the daz human models, where I have now purchase a game licence to use them.
I'll release the demo once I'm sure I have removed all the assets I still don't have permission for and also when there is enough content to entertain you for more than 20 minutes.
Anywho...give us your thoughts and I'll try and stay motivated to get this out
I was so wrong! oh so wrong. 6 months later and I'm kinda there.
It is a fully 3D point and click adult adventure game made in Unity.
The problems i initially had was licensing issues, you can't simply find 3d assets online and use them without permission. My first attempt was all Daz assets. I don't have a lot of money handy, so i've gone down the path of hunting down free assets or modelling them myself.
Except of the daz human models, where I have now purchase a game licence to use them.
I'll release the demo once I'm sure I have removed all the assets I still don't have permission for and also when there is enough content to entertain you for more than 20 minutes.
Anywho...give us your thoughts and I'll try and stay motivated to get this out