Anyone know how to cap fps in unity games? My refresh rate is 144hz so unity used 80% of my gpu and the fans go mental. Even when I limit itto 60 in the nvidia control panel, it doesn't apply to the game.
Anyone notice that the house layout is almost identical to the one in House Party? Wonder if it's an homage, or if they're both based off some other thing.
I just did some googling and so many indie games use the house that it's a bit of a meme, lol.You must be registered to see the links
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Maybe sample are too beautiful so they didn't change it too much
Tbh I've never seen a meme about the former one before (despite see it in several game)I just did some googling and so many indie games use the house that it's a bit of a meme, lol.
It is. See mine and evildevil's posts above.Who said American Pick-ups were too big?
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And... huh... is this the same house as house party?
Is there no way to like add a config file to the game to limit fps? Is Rivatuner the only way?You must be registered to see the linksis what you're looking for.
I have this same bug any ideas?Mission 9, I encountered a bug. I did all the objectives (including secondary) but when I reached home at the end of the mission, the game told me I didn't place a hidden Camera, I had 1 more objective at the end of the list that I never saw, was considered done, and was written in Russian (I play the game in English). I also couldn't click on continue nor return to menu.