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Others - Nakara [v0.5] [Redspike]

  1. 4.00 star(s)

    Somerandomhentai

    Review written as of v0.2.
    I love what is already there, but am excited to see more. At the moment, it does what it does really good, but it doesn't do a lot. Some levels are much hard then others, and if you die you lose all of your power ups only making them even harder. Also, what level you get is random, so it can get repetitive playing levels you've already beaten to try and beat that level you can't.
    As I've said, the game is currently in an early build, and I think with more time, this game can become something amazing.
  2. 5.00 star(s)

    Das Ras

    A great demo so far that not only doesn't waste your time, but knows when it's out of content and lets you know immediately. Everything in the game is quick and simple so far, and the traditional gameplay loop is challenging but fair in every level. The H scenes are just what I like, and are really well animated for a better looking HDoom kind of feel. Would definitely recommend, and I hope this gets more popular in the future
  3. 5.00 star(s)

    Luna_Fox

    -----------------------------------------------------------------------
    + Good gamplay
    + Good arts.
    - Lack of controls gallary.
    *Hope Devs keep improve this game*
    -----------------------------------------------------------------------
  4. 5.00 star(s)

    awesomesauce691234

    good animations and pixel art, the gameplay is pretty nice but there are more things that can be refined

    suggestions:
    make it so you can see a 360 view of the monsters in the gallery, you rarely get to see the art for their sides and back at all as they are always locked on to the player

    add a struggle system rather then getting hit once and getting put into a hscene, i feel like you rarely get to see the h scenes and i feel like this would bring them out more

    make it so you choose the powerups rather then getting a random one, the powerups feel very lackluster and not so game changing and i feel like having the player acknowledge what powerup they are getting will help with that

    please redesign the forest level its very boring and you just have to stack all of the statues into the middle

    potentially a stealth system for a level would be refreshing aswell
  5. 5.00 star(s)

    lurker2117

    Okay, that was a new one

    Cute animations, engaging gameplay (you really feel hunted xddddd) and interesting concept. Hope we can see more of it soon, and that they change the Pillars map, can't really comprehend how not to fall
  6. 4.00 star(s)

    MasterEggHead

    The gameplay is very smooth and feels very polished for the game's beta state (as of the time writing this review).

    The current three levels each have unique mechanics that make each level feel unique and fresh compared to the other which is great.

    However, actual gameplay loop gets quite repetitive. Currently the only objective is to collect a certain number of rings, in which once they are all collected the game ends and you are returned to a "hub" where you can view scenes from the enemies in that level.

    Perhaps if the enemies were more aggressive or there was some other objective other than collecting rings the game might be a bit more enjoyable.

    Other than that, the art is great and the game can be enjoyed as its own standalone game aside from the H-content.
  7. 2.00 star(s)

    Playfulpetfox

    v0.1

    Holy SHIT this game sucks. The animations are absolutely fantastic, the style is amazing, and each scene even has a cum sequence that doesn't abruptly end. By these things alone, it should be amazing.
    But it ain't.
    It fucking sucks.

    This is first person Packman game with a terribly executed and entirely anti-fun """combat""" system. You run around a map collecting coins while being chased by sexually desirable monsters that yearn for your seed. After picking up enough coins, you get a sword that allows you to temporarily slay the horny beast. Very. Very temporarily. Like...5 seconds. It's back almost instantly. If you have a fetish for Packman and yearn for a new twist on it, maybe, MAYBE you'll enjoy this gameplay. But I cannot, for the life of me, see this gameplay as anything more than obnoxious.

    The worst sin, however, is the method for getting sex. You lose. That's fine, I'm fine with losing to get lewds. But upon losing and having your seed forcefully extracted, you just get a game over. There's no second try, no life meter to drain bit by bit; nothing. You just go straight to a Game Over screen. Yet again, we have amazing art shoved into a shoddy, moldy, hole ridden barrel with "One Pump Chump" plastered all over it. You want to see that animation again? Fuck off, new level. You want to actually keep playing the game of COLLECT 400 FUCKING RINGS ON ONE LEVEL???, well fuck you, start over.

    As a game, this shit blows. As a porn game, it blows even worse. It has zero quality of life features for a porn game, and very few QoL features for a regular game. At LEAST as a packman clone, it's something new. It's not exactly much of a bar, but I guess it raises it a bit. But for porn? Gtfo. Leave. This ain't it.
  8. 4.00 star(s)

    porkenthusiast82

    If you are considering downloading this game, just know that this game is very unforgiving.

    You have to a certain amount of rings each level, and monsters will 1 shot you. Once you die you have to restart. The scenes are animated and they are done very well, and I love the style of them. There are 5 scenes in total but only 4 can be viewed in the gallery. This game is quite difficult, so be warned. I wish there were more content in the game (it just came out so who could I blame) but other than that this game is pretty good. Also you cant jump so in one of the maps there are barely visible pathways

    When you quit the game it autosaves btw

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  9. 3.00 star(s)

    Krolarnin

    Review is for 0.1, it is labeled as an alpha on Patreon and plays more like a tech demo. Simply put, it looks amazing and the engine shown is a solid foundation, but the game play is severely lacking.

    One thing I always dislike is when the H content is not built into the gameplay at all. You unlock the scene in the 'gallery' by beating the stage otherwise its instant loss on a single hit and you have to restart the level over entirely. Considering the gameplay consists purely of running around annoying maps with the only goal being collect EVERY ring (aka boring and annoying), not a good decision.

    Another bad decision is that your ability to attack goes away, even if you don't use it. You have to charge it up before you can use it, but then its on a timer where it will just go away even if you attacked nothing. Plus hit boxes are really bad. I'm fine with it needing to be charged up before use, but it should stay until i use it.

    Like i said visually it looks great and would otherwise be fine, except they don't acknowledge the limitations that using this level of graphics brings and decided to do a visually intensive and cluttered map which is just never going to work. I'm specifically talking about the map with the pits, rain, and invisible walkways between islands. I'm partially colorblind (I can't distinguish close shades of colors) so that could be the issue but it was basically impossible to see the very slight color change of the invisible platform. I instead had to solely rely on the rain effect hitting the air to see where to go. Considering how fast you move and how your only reliable defense against enemies is to keep moving... this just did not work at all.

    As an alpha/tech demo this has so much potential. I look forward to coming back to this when it is more than an alpha as this could easily become a 5/5 game. But based on what is there, I can't justify giving it more than 3/5 at this time.
  10. 5.00 star(s)

    Yokkat

    It's a very good game for being made in the doom engine. H content is good, objectives can be cleared fast. A little boring is the combat system and the lack of a struggle mechanic instead of instant game over but it's still pretty fun since you can clear out the game pretty quickly.

    There are a total of 5 scenes in game. 1 enemy in each stage, with the exception of the rocky one which has three.

    There is a gallery, but you have to clear the stage first. Also doesn't have the "falling off a cliff" scene in gallery
  11. 5.00 star(s)

    MoneyMan181

    It's just a demo so far, but what's there is absolutely fantastic. The stages are fun and varied, the animations are wonderful and hot, it's got monster girls, and it's neat little gzdoom game.

    What more could you want?
  12. 5.00 star(s)

    zbunk

    not many h gzdoom games out there, but they're somehow always quality. great animations, a fun gameplay loop and amazing art. despite being 0.1 there are already 3 stages which are neither too hard nor too easy, good luck to the dev
  13. 5.00 star(s)

    2DNiem

    I love this so much! What a start!
    It's been a while since I got this excited playing a new game, I really wish to see this project taken a lot further.
    Once this game gets polished and filled with content it'll be one of the best here.