Absolutely loved this game and everything about it. The characters are beautiful and they give you a wide range of them. The story is actually pretty interesting (but not very deep.)
I would say that the downsides to this game are not actually that bad.
being that I feel like there aren't to many animations (or images). But, the game makes up for this with character personality and text (imho).
Sometimes the game can be a little confusing on what to do next and I hate the idea that "clicking things" is the only way to figure out how to win. I don't think this is a bad excuse but imagine you go out and buy a game first and you are the first person to play it. You imagine "how do I win" there are usually clues laid out to you on how to do that. There is nothing that leads you to believe you should read things in the library unless your like me and you like to randomly click EVERYTHING. Even then you still wouldn't know you needed to click those things.
But, none the less that is just something I complain about with a lot of games that are on RPGMaker. I wouldn't let that effect your opinion and just use a walkthrough for the ending. (ignore the text that says "would you like to figure out for yourself" because it won't happen unless your randomly clicking things.)
I would say that the downsides to this game are not actually that bad.
being that I feel like there aren't to many animations (or images). But, the game makes up for this with character personality and text (imho).
Sometimes the game can be a little confusing on what to do next and I hate the idea that "clicking things" is the only way to figure out how to win. I don't think this is a bad excuse but imagine you go out and buy a game first and you are the first person to play it. You imagine "how do I win" there are usually clues laid out to you on how to do that. There is nothing that leads you to believe you should read things in the library unless your like me and you like to randomly click EVERYTHING. Even then you still wouldn't know you needed to click those things.
But, none the less that is just something I complain about with a lot of games that are on RPGMaker. I wouldn't let that effect your opinion and just use a walkthrough for the ending. (ignore the text that says "would you like to figure out for yourself" because it won't happen unless your randomly clicking things.)