You may be wondering whether this game is better than Jikage Rising or not. Well, the fight for the best Naruto game is now left up to preference. With the new art retouch, this game is much better now, finally worthy of being compared to Jikage rising. You will notice that Jikage rising also got 3 stars from me. The art in the banner is not the updated art, Hinata and Tenten all look different in the actual game. This game is clearly trying to become the Four Elements Trainer of Naruto, taking many of its aspects. Unlike Jikage Rising, this game has a real storyline, and it looks like some real effort was put into making the game's story good. Jikage Rising has much more hype than this game, but really doesn't live up to it. There is one problem that does sticks out in this game though, it's the dialogue (which I will get into more below), it's really bad and almost ruins the game imo. (side note: the interface to this game is really nice, something that deserves some recognition, from the menu to the map, the interface was really well done)
Models- 9/10
The models have been redone multiple times, but I think they finally found the ones they're gonna stick to, and I personally really like them. They aren't super accurate to the anime, but they're still nice. Hinata and Tenten on the banner looks very different then they do in the real game, and personally in the real game I think that those two are the nicest models in the game, while it's the opposite on the banner.
Plot- 7.5/10
The plot makes sense, you don't really have much purpose, and the whole Ino training doesn't make all that much sense, but it's pretty filled with plot holes. I myself enjoyed the plot and it made sense mostly.
Dialogue- 4/10
Now the dialogue is a bit of a grey area to review. The original game is in Russian I believe, and every other language is translated from the original Russian dialogue, so this means that the dialogue could actually be very good, and the translator is ruining it. Until and unless I learn how to read Russian, I guess I'll never know. English translated dialogue is like a 2/10 but I doubled it and gave them the benefit of the doubt. For this reason, dialogue will not affect any of the other categories in terms of points, but it really is the main thing ruining this game.
Scenes-9/10
If you ignore the terrible English dialogue plaguing the game, the scenes are pretty good, I believe most scenes are animated, which is a big plus, and they're well made.
Content- 8/10
There is a decent amount of content here, a lot of people like to complain about the grind, but there are cheats that make it possible to tune the pace to your liking. If you're against cheats for whatever reason, its not anywhere near as grindy as a something like Something Unlimited. The game is in .14 only so I expect a lot more incoming.
Consistency (releases)- 10/10
The releases are decently consistent, again, nothing special, but I havent stuck with this game long enough to make sure that it is consistent, so expect this area to be edited in the future, but from what I've read, the updates are consistent and decently sized.
Creativity- 8/10
Although the game is lowkey a FET ripoff, the story itself did take creativity to make and I personally think that the Tenten weapons hunt and the Sakura festival events were pretty unique, something I hadn't seen before. Definitely more creative than something like Jikage rising. This game gets bonus points for the very cool jutsu system they have, and it seems they have a very intricate fighting system in development.
Bugs- 8/10
The game is very playable, but some bugs do occur, the Kunai cursor doesn't work for me, but it's not like I planned on using it always. Some of the walkthrough replays don't work, but they start working again after a day or so, so it's confusing, but game is still more than playable and bugs only occur on extra parts of the game.