It's a proficient enough game with good art, but it has some shortcomings that prevent it from being good for me.
1. Choices: Take a shower or a bath? Well? WHAT will you do? Go have coffee or go shoe shopping? Take a taxi or drive? Yes? Oh? You have no idea what that decision means? Well, tough luck.
Choices are only meaningful if as a player you have agency. If the choices are completely arbitrary, they are just annoying.
2. Pacing: Goody housewife turns into a slut. So far, so samey. But the pacing is all over the place. She stays pretty prudish for a good while, until some switch is flipped and she loses all inhibition. There's nothing gradual about this and it cheapens the experience.
So, while I like the character development, especially the two kids and her husband, it ultimately feels more superficial than it tries to be.
1. Choices: Take a shower or a bath? Well? WHAT will you do? Go have coffee or go shoe shopping? Take a taxi or drive? Yes? Oh? You have no idea what that decision means? Well, tough luck.
Choices are only meaningful if as a player you have agency. If the choices are completely arbitrary, they are just annoying.
2. Pacing: Goody housewife turns into a slut. So far, so samey. But the pacing is all over the place. She stays pretty prudish for a good while, until some switch is flipped and she loses all inhibition. There's nothing gradual about this and it cheapens the experience.
So, while I like the character development, especially the two kids and her husband, it ultimately feels more superficial than it tries to be.