RPGM Nayla's Fable: Lust & Rust [v0.5] [Sleepy Mog Studio]

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DMorphling

Newbie
Game Developer
Aug 30, 2021
49
159
nayla_promo.png

Overview:

Nayla's an energetic girl who got a part-time job at Sunstone Power Plant, a perfect place for her to hone her engineering skills.
Everything was going perfectly during her first day at work, when she stumbled upon an underground forgotten lab and accidentally released a strange substance with some "serious" aphrodisiac effect.


Developer Notes:
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Thread Updated: 2025-02-06
Release Date: 2025-01-20
Developer: Sleepy Mog Studio - - -
Censored: No
Version: 0.5
OS: Windows, Mac, Android
Language: English
Genre:
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Installation:
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Changelog:
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Screenshots:

naylaxboss2.gif nayla2.gif 1738865501168.png troyhj.gif Nayla's Fable_ Lust & Rust 4_11_2024 21_37_39.png Nayla's Fable_ Lust & Rust 4_11_2024 21_36_29.png
 
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TDX

Member
Game Developer
Dec 7, 2017
127
97
Just looking at the preview images, I already suggest removing the flashes on the arrow part for obvious reasons.
Apologies that preview image is slightly misleading as the green flash is not actually present in that scene, We'll keep that in mind going forward however.

Edit: While the green flash isn't present on that specific scene there is a flash during a short minigame prior to it and we'll look into changing it.
 
Last edited:

MwgaHapfl

New Member
Dec 5, 2023
2
0
Make sure you talk to all 7 npcs in the room, It'll tell you when you spoke to them all.
Ye i found the last one, thanks. But now i got problems with arrow mini-game. It breaks even when I press correctly
UPD: I just didn't see the square :p
 

DMorphling

Newbie
Game Developer
Aug 30, 2021
49
159
I appreciate you all taking the time to test the demo. But as the DN says I feel something's off. Maybe I'm just trying what I consider a cool mechanic (like the rythm one) into the game. I'll continue to develop it ofc until it's finished since it will also be kind of a small game, but a bit longer than last one hopefully. But I might change the rythm minigame and leave the scenes with dialogue I dont know. A possibility is to make it something a bit more like a graphic adventure (like the prologue of Tales of Symmeria) since I've been focusing too much on mechanics and the game lacks any lore whatsoever.
For this very reason some feedback would be really helpful.
 
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