- Sep 24, 2017
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- 336
I have two renders/scenes.
The scenes have the following 4 known differences:
So... why does each iteration take so long when rendering the latter scene? Can anyone point me where to look for likely culprits? I can't wait 26 hours per render to achieve parity in the scenes here.... especially when there are eight other scenes in this set having the same issue.
I'm using the same RTX 3070 to render both scenes. Latest DAZ Studio. Iray.
EDIT: Because this seems to be a point of confusion for people... here is a render of the first scene artificially limited to 230 iterations (it took 10 minutes).
As you can see, when the scene that is rendering quickly is artificially limited to the same number of iterations the appearance of the skin is identical. The two figures in these scenes do not have different materials for the skin. I've manually confirmed that every single property of both skin materials are identical. The apparent difference between the skin and other materials in the scene is because the skin material is very complex. It is, after all, the main focus of the scene... as it is with any porn scene.
CPU rendering is already disabled. Has been pretty much since I started doing this. I have also confirmed in the logs that the iray renderer is using the nvidia GPU for rendering for the renders that are excessively slow. If iray is switching to CPU rendering it is doing so in spite of my settings and then lying about it in the log while also somehow tricking the GPU into showing a high load and high vram consumption during renders.
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The scenes have the following 4 known differences:
- The demoness' pose is different.
There is a "squirt" wearable added to the later scene.Confirmed not the problem... issue still occurred with it removed.The demoness' tiara was morphed slightly in the latter image to not clip through her forehead.Confirmed not the problem... issue still occurred with morphs reset.- The former scene took ~1 hour 10 minutes and 3000+ iterations to render while the latter hit max render time at 2hours and only accomplished 230 iterations in that time.
So... why does each iteration take so long when rendering the latter scene? Can anyone point me where to look for likely culprits? I can't wait 26 hours per render to achieve parity in the scenes here.... especially when there are eight other scenes in this set having the same issue.
I'm using the same RTX 3070 to render both scenes. Latest DAZ Studio. Iray.
EDIT: Because this seems to be a point of confusion for people... here is a render of the first scene artificially limited to 230 iterations (it took 10 minutes).
You don't have permission to view the spoiler content.
Log in or register now.
As you can see, when the scene that is rendering quickly is artificially limited to the same number of iterations the appearance of the skin is identical. The two figures in these scenes do not have different materials for the skin. I've manually confirmed that every single property of both skin materials are identical. The apparent difference between the skin and other materials in the scene is because the skin material is very complex. It is, after all, the main focus of the scene... as it is with any porn scene.
CPU rendering is already disabled. Has been pretty much since I started doing this. I have also confirmed in the logs that the iray renderer is using the nvidia GPU for rendering for the renders that are excessively slow. If iray is switching to CPU rendering it is doing so in spite of my settings and then lying about it in the log while also somehow tricking the GPU into showing a high load and high vram consumption during renders.
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