- Jun 17, 2017
- 5,891
- 29,935
Hey Y'all!
So, I'm trying to work with this model:
The .dae/collada version imports into Daz mostly fine, except that the feet/tentacles/legs aren't visible. The instances are there, but the 'master' for those instances, well I'm not finding it. Nothing is set to opacity 0 as far as I can tell.
There's a LOT of instances incorporated into the .dae, so I've spent the last couple of hours trying to track down the 'parent' for the many many legs... no luck.
For now, I've done an .obj convert so that I could add the legs, but of course the feet won't be posable. The .dae groups allow a bit of posing, but if the feet are invisible...
Just wondering if anyone here that might have Sketchup Pro that also works with Daz that doesn't mind helping out, that could maybe take a look at the model, and maybe re-export to .dae with the feet intact?
It's for a fanart thing...
BTW, this is where I'm at currently with the model, using a separate .obj for the legs.
So, I'm trying to work with this model:
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The .dae/collada version imports into Daz mostly fine, except that the feet/tentacles/legs aren't visible. The instances are there, but the 'master' for those instances, well I'm not finding it. Nothing is set to opacity 0 as far as I can tell.
There's a LOT of instances incorporated into the .dae, so I've spent the last couple of hours trying to track down the 'parent' for the many many legs... no luck.
For now, I've done an .obj convert so that I could add the legs, but of course the feet won't be posable. The .dae groups allow a bit of posing, but if the feet are invisible...
Just wondering if anyone here that might have Sketchup Pro that also works with Daz that doesn't mind helping out, that could maybe take a look at the model, and maybe re-export to .dae with the feet intact?
It's for a fanart thing...
BTW, this is where I'm at currently with the model, using a separate .obj for the legs.
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