So I'm having difficulty executing the story for my first game.
The outline of the story is that MC is born from a wealthy but unloving family, which made him selfish, and inept in social relationships, but he can still move up in life due to his parent's money. But, everything was lost when he was isekaied to the other world, with no money, no connection, and no power. Still, he was given a faithful companion to support him with his task of saving the world.
But that doesn't change him in the slightest. He is now an even more of a pathetic scumbag that he doesn't get what he wants like in his previous life anymore. The turning point is that he kept acting like that until the companion left him, leaving him with truly nothing in the world and at his lowest. The bulk of the story will be focused on his redemption.
What I'm concerned about is how to make him a hateable person, for both the characters in the story and also to the readers, so that they can feel the moment he got hit by karma justifiable, even a little satisfactory. Should I make him a scumbag? A pervert? Both?
How long should I dwell on the 'asshole' part? Too long and the readers may get bored, but too short and they won't feel anything when he gets his karma
What comes after the redemption? I know there is still the 'save the world' part, but I'd like the story to still have a part of psychological aspect to it
TLDR: I'm writing an asshole MC that will later have his redemption, want to make him as despicable as possible so that his redemption will have an impact. How long should the 'asshole' act be, and what will happen after the redemption?
Thank you in advance!
The outline of the story is that MC is born from a wealthy but unloving family, which made him selfish, and inept in social relationships, but he can still move up in life due to his parent's money. But, everything was lost when he was isekaied to the other world, with no money, no connection, and no power. Still, he was given a faithful companion to support him with his task of saving the world.
But that doesn't change him in the slightest. He is now an even more of a pathetic scumbag that he doesn't get what he wants like in his previous life anymore. The turning point is that he kept acting like that until the companion left him, leaving him with truly nothing in the world and at his lowest. The bulk of the story will be focused on his redemption.
What I'm concerned about is how to make him a hateable person, for both the characters in the story and also to the readers, so that they can feel the moment he got hit by karma justifiable, even a little satisfactory. Should I make him a scumbag? A pervert? Both?
How long should I dwell on the 'asshole' part? Too long and the readers may get bored, but too short and they won't feel anything when he gets his karma
What comes after the redemption? I know there is still the 'save the world' part, but I'd like the story to still have a part of psychological aspect to it
TLDR: I'm writing an asshole MC that will later have his redemption, want to make him as despicable as possible so that his redemption will have an impact. How long should the 'asshole' act be, and what will happen after the redemption?
Thank you in advance!