Luximora
Newbie
- Jun 17, 2024
- 55
- 62
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So recently I came across this
This one is a side view, more of what you'd expect a metroidvania to look like, I am very confident I could make a very fun game with this style:
The second one is more experimental, I think it fits the vibe I'm going for more and has a creepy vibe of being watched, but I also don't know if the camera will be annoying to rangle in the long run and if the action combat will fun or frustrating. The camera angle would be unique for each room which could risk being disorienting aswell. Picking up dropped guns and stuff off the ground might be hard, it just feels like alot of issues could come from the style:
Which one do yall think would be better?
For the vbe/setting/artstyle, I'm going for near future urban fantasy
And here's some art I'm concepting for the protaganist:
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video and the aesthetic really stood out to me, I want to make game with this vibe, I've also been looking at a lot of liminal horror like backrooms and shit so its been on my mind. But I'm wondering what kind of game I want to make. I know regardless, its going to be an Metroid Vania game, the player will be scavenging the map consistently for weapons for combat, and also unlock some permanant upgrades on the way aswell. The main combat loop is vaguely inspired by madness combat games on new ground (I found
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especially fun) I currently have two concept (I made these both in 2 days, their just to get an idea):This one is a side view, more of what you'd expect a metroidvania to look like, I am very confident I could make a very fun game with this style:
The second one is more experimental, I think it fits the vibe I'm going for more and has a creepy vibe of being watched, but I also don't know if the camera will be annoying to rangle in the long run and if the action combat will fun or frustrating. The camera angle would be unique for each room which could risk being disorienting aswell. Picking up dropped guns and stuff off the ground might be hard, it just feels like alot of issues could come from the style:
Which one do yall think would be better?
For the vbe/setting/artstyle, I'm going for near future urban fantasy
And here's some art I'm concepting for the protaganist:
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