- Jan 26, 2018
- 43
- 65
Hello everyone
I'm making this thread because I'm having a hard time deciding between HS2/studio neo and daz. Now, I know there is countless topics on that matter and I have checked them already. I' m making my own game and learning stuff day by day. My main concern is if I chose daz, how much time will the renders take to make something around the quality of foot of the mountains, knowing that I only have a gtx 1070 ti 8GB and want to have a good production rate concerning my renders.
I have discovered some tricks you can use to reduce the time spent on making the renders and I know you can't give me an absolute answer because there is a lot of variables to consider but I would gladly take any info you have on the matter and good exemples of what I should expect because I don't want to get invested in daz now if the time taken for the renders is too much. I would probably do it once I upgrade my gpu eventually. Thank you for reading my thread and I welcome any advice you may have.
(Also excuse me if I have posted in the wrong section)
I'm making this thread because I'm having a hard time deciding between HS2/studio neo and daz. Now, I know there is countless topics on that matter and I have checked them already. I' m making my own game and learning stuff day by day. My main concern is if I chose daz, how much time will the renders take to make something around the quality of foot of the mountains, knowing that I only have a gtx 1070 ti 8GB and want to have a good production rate concerning my renders.
I have discovered some tricks you can use to reduce the time spent on making the renders and I know you can't give me an absolute answer because there is a lot of variables to consider but I would gladly take any info you have on the matter and good exemples of what I should expect because I don't want to get invested in daz now if the time taken for the renders is too much. I would probably do it once I upgrade my gpu eventually. Thank you for reading my thread and I welcome any advice you may have.
(Also excuse me if I have posted in the wrong section)