Need some help on posting about the details for requirement

HiEv

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Sep 1, 2017
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Why are you people are so jaded????
Because there's a lot of false information on the Internet and you can't naively believe everything you read.

That's not "jaded", that's realistic.

Also, "you people"? :sneaky: It's just me here. Try not to unfairly overgeneralize.

Take the number of best selling authors, and the total population, compare fractions = odds. It's not made up, it's math.
You're assuming that anyone has actually done that math and that they did it correctly.

If it's simply math, show me that math. That's all I'm asking. Where can I find the number of living best selling authors in the US?

remember, people live more than a year. could be living and dead authors.
OK, three problems here.

1) If you're talking about a ratio, then the ratio of best sellers vs. authors selling books in a single year should be roughly equivalent to the ratio of best sellers vs. authors selling books over multiple years. The fact that you use a single year should give you a good rough estimate.

2) Working with the most recent year gives you the most accurate current ratio. So it's actually better to just use the most recent year, rather than the historical average.

3) If you're comparing living and dead bestselling authors to the current living population then you're skewing the statistics. You need to either compare just the living populations of both groups, or the living and dead populations of both groups.

Look, if it's just "math", then simply show me the math and I'll shut up. I showed you the math that strongly suggests the 1:220 ratio is likely off by at least double, if not more. You can shout "It's math!" all you want, but that doesn't prove anything unless you actually show your work.

So, where's your math?
 

polywog

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May 19, 2017
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I posted an article from FORBES a trusted journalist publication, not some shady tumblrina's blog.
Kudos for googling, and not just believing my post, but to say that you had searched, confirmed, and still think it's a lie, that others have copied, is ridiculous.

 

HiEv

Member
Sep 1, 2017
384
779
I posted an article from FORBES a trusted journalist publication, not some shady tumblrina's blog.
No, actually you didn't post an article from Forbes. You posted an article from , which produces articles about video games, and that article was hosted on the Forbes website.

There's a difference.

Also, " " is not evidence, especially when they're not actually an authority on the topic. Show me an article from someone who really is an expert in the field of book publishing, as opposed to a video gamer who wrote a couple of novels and comic books, in an article which actually examines the issue, rather than an offhand remark in the middle of an article vaguely commenting on the lottery, and maybe then you'd have a bit more of a case.

Kudos for googling, and not just believing my post, but to say that you had searched, confirmed, and still think it's a lie, that others have copied, is ridiculous.

So, no math then, eh? Just a link to a YouTube video which doesn't actually answer the question either, it merely further muddies the question on what qualifies as a "bestseller".

That said, if you stick with with "Big Three" as he calls them (The New York Times, The Wall Street Journal, and USA Today), for determining what counts as a "bestseller", he directly states that your odds of being a bestselling author are, "slim to none." That doesn't sound like 1:220 to me.

What makes the odds worse... "Of the 2,468 fiction titles that made the [NY Times bestseller] list from 2008 to 2016, there were only 854 authors, most of whom had at least two books on the list." ( ) That's an average of just over 100 new authors per year declared as "bestselling authors", which, out of the millions of US authors who publish annually, is indeed "slim to none" odds.

I mean, if you're going to include the Walmart bestsellers list or the "appeared in the Amazon top 100 for one day" list, then those odds get better, but I wouldn't say that most people think of names like those when discussing "bestselling authors".

Anyways, still waiting to see some actual math. :)

Regardless, the average person has a 0% chance, because the average person hasn't written any books. :p
 

Winterfire

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No offense as I might be ignorant on the subject but I find unlikely that such odds exist.

To become a bestseller there are just too many variables to consider, many outside your control (like trends), you can only make such odds for the past years (2018, 2017, ...) and perhaps "predict" for the current or next year but it would be a gamble even if I bet the odds wouldn't change that drastically.

So I bet that the 1:220 is just a "way of saying" like saying "You took a thousand years to come here" to someone that is late by half a hour or something.
One could just say that it is very hard or unlikely just like having a constant to odds that, to my knowledge, keep changing every year.

-edit-
Whereas odds for lottery is a constant since the numbers stay the same.
 

polywog

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May 19, 2017
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the average person has a 0% chance, because the average person hasn't written any books.
It took you long enough. As I said originally "you gotta play" to win. If you don't buy a lottery ticket your odds are zero.
If you don't write a book, your odds are zero. Of all the published authors, of all time, x% sold a few thousand copies, and made the list at one point or other, giving them bragging rights as "best selling author".

As you know, paper print is dead. Killing trees is frowned upon. So your desire to stand on ceremony, or cling to "tradition" is misguided. ePublishing is the future, and present.

If you insist on taking the traditional stance, then you have to also align yourself with the traditional publisher's take on piracy.
People who download a digital copy of a book are thieves that should be prosecuted for copyright infringement. Therefor publishers should be paid for work they did not do to produce those pirated copies. They printed, and were paid for 1 million books, pirates produced 36 million digital copies which were downloaded. By that logic, the author sold 37 million copies (assuming that the NSA is keeping accurate records of downloads) While the publisher was in charge of distributing the book, do you think they are giving credit to the author, for all of these alleged sales? No, they are hypocrites. Publishers don't even pay authors for all the copies they legitimately sold. When one of my books hit the best seller list, thanks to the publisher putting millions of copies on store shelves, I wasn't paid for those millions of copies. A percentage of those books didn't sell immediately, they were discounted another percentage sold at the discounted rate, and finally the remaining stock made it's way into the bargain bin. So while I have bragging rights with over 2 million copies in print, I wasn't paid the projected amount, far from it. Nor was I credited with the alleged millions of pirated copies. Am I mad? Fuck no. I didn't even write that book. It was a visual novel story I told through pictures. The editor got some poor english major to narrate it. The poor girl slept at my feet for days going over the material.

You don't even need to be able to write to sell books. You can literally walk down a beach taking pictures of pretty shells, publish the collection, and idiots will pay you for it.

I will grant you, that I was rather well endowed by my creator, and that I probably esteem too lightly, that which I achieved too easily, but we were are all created equally, were we not? The only thing stopping you is yourself. We each see the world, not how it is, we see it as we are. Rose colored glasses... no. Earlier in the thread, where someone posted his fear of being ripped off. He revealed his own personality. As a thief, he sees everyone as being like himself, he expects thievery. It's his nature. Not permanent, he could change that if he wanted to. You see becoming a best selling author, as next to impossible, because you've never tried. You can change that as well.
 

polywog

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May 19, 2017
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No offense as I might be ignorant on the subject but I find unlikely that such odds exist.

To become a bestseller there are just too many variables to consider, many outside your control (like trends), you can only make such odds for the past years (2018, 2017, ...) and perhaps "predict" for the current or next year but it would be a gamble even if I bet the odds wouldn't change that drastically.

So I bet that the 1:220 is just a "way of saying" like saying "You took a thousand years to come here" to someone that is late by half a hour or something.
One could just say that it is very hard or unlikely just like having a constant to odds that, to my knowledge, keep changing every year.

-edit-
Whereas odds for lottery is a constant since the numbers stay the same.

You are correct, there are a lot of variables involved in calculating odds, but as you said some things are more constant than others. Each year more and more people are writing, more and more, this only increases the odds of them becoming a best selling author.

We aren't talking about the highly variable odds of winning THIS week's lottery jackpot, a gold medal in the NEXT Olympics, or THIS week's best seller list. Caitlin Jenner is a gold medalist, period.
screen-shot-2019-01-16-at-11-41-41.png

If you have any questions you can email the experts, Amram Shapiro and co-authors who literally wrote the book of odds.
51lqFWkfwfL._SX381_BO1,204,203,200_.jpg
 

HiEv

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Sep 1, 2017
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Regardless, the average person has a 0% chance, because the average person hasn't written any books. :p
It took you long enough.
STTNG_Double_Facepalm.jpg

<deadpan>
Yes. If only I had thought of that before.

Oh, wait, I did...
</deadpan>

Hey, remember this?
Well, I hope I'm one of those 1 in 220 people.

...What? I actually have to write a book? ;)
I'd say "it took you long enough" back, but apparently you never got it, at least not until it was explained to you just now. (Assuming you finally get it now.)

As you know, paper print is dead. Killing trees is frowned upon. So your desire to stand on ceremony, or cling to "tradition" is misguided.
And the award for most ridiculous argument goes to POLYWOG! :rolleyes:

Nothing I said had anything to do with "standing on ceremony" or "clinging to tradition", and especially not "killing trees" (?!?) or " " (by which I assume you're actually referring to what we humans call "paper books"). No, what I was arguing has to do with the commonly accepted meaning of words.

Again, to quote the person that you cited:
Tim Knox said:
Will Amazon Charts ever be taken as seriously of The New York Times Bestseller List?
Or even the Walmart bestseller list?
Probably not, simply because it’s so easy to obtain bestseller status on Amazon.
(see )

He basically says that you have to be manipulative and hide the details to make being on any of those other lists sound like they're legitimate, even though they're not, and you won't be accepted as such by people who've actually achieved the status of "bestselling author" legitimately.

And this deliberately deceptive position is the one you're arguing for? The one he admits isn't particularly legitimate or taken seriously?

If you insist on taking the traditional stance, then you have to also align yourself with the traditional publisher's take on piracy.
I'd ask why you'd think one necessarily dictates the other (it doesn't, by the way), but I don't actually care what ridiculous reasons you'd claim to have for this rather blatant and absurd red herring that you're attempting to dangle out there in order to derail the conversation away from your error.

The simple fact is, you don't have the math to back up your claim, so instead you're attempting to insult me as a substitute for having any actual evidence for your argument. If you actually had the evidence, you'd give it, rather than playing this silly game you've been playing.

The fact is that if you have a dog, and someone asks you to prove it, you show them your dang dog. You only play silly semantic games about the definition of the word "dog" if you're hoping that they'll forget the lie you claimed was true earlier.

So, I hope you and your straw man have a lovely dinner date, because nothing you've talked about here has had anything to do with me or my actual arguments.

If you ever find any actual evidence for your claim, I'm willing to listen, but I'm not going to sit here and read more unfounded insults because you can't form a supportable argument.

Have a nice day! :)
 

79flavors

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Jun 14, 2018
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I can't help but feel that this discussion probably isn't helping the poor sod who just wanted a Unity developer to help him turn his ideas into a real game.

It's gone so far off topic, I'm not sure it could find it's way back with a compass and a Saint Bernard.
 
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polywog

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I can't help but feel that this discussion probably isn't helping the poor sod who just wanted a Unity developer to help him turn his ideas into a real game.

It's gone so far off topic, I'm not sure it could find it's way back with a compass and a Saint Bernard.
Au contraire, he's looking to start a team to work on his project, and the replies he's gotten are invaluable. They demonstrate, that this is not an easy task. Egos can be a problem. Several posts try to imply that stories and ideas are a dime a dozen they contribute nothing to a project.... coding is where it's at, writers are shit. While others have said show me your idea, without even hinting at what they bring to the table themselves. Some suggested that work products, of a team could be stolen. (it happened a couple times, out of thousands) Far more often ideas are stolen.
index.png

Even if his story were complete, and copyrighted, there's still a possibility that someone could steal it.
I'm not saying coders are a dime a dozen, they are plentiful. They make up a part of the team, each doing their part.
I'm suggesting that artists should spend their time doing art, rather than wasting it doing other things, it slows production when an artist has to go learn something he may not be good at. Focus on what you do best.
 

Akai Oni

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Jan 28, 2018
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>A guy wants to start a porn game in Unity using his ideas and ask people in a sketchy porn game distribution website to help him make it

>Replies back 3 weeks later

>Conversation starts again with the guy has a broken grammar and people are trying to understand specifically what he's trying to say

>Ends with 2 guys fighting about the probability of odds, book writers, Forbes sources, and idea plagiarism on the internet

>In a hentai website


I love you guys
 

Akai Oni

Newbie
Jan 28, 2018
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Okay, but seriously, you want people to make a game using your idea as a base. The game should be in Unity engine, and has to be 2D. Now the problem is that you want other people to help you make it. Having an idea is good, but the problem here is that you want people to help you make it or for the people to make it them self using your idea.

Based on that, i'll assume that you don't know how to code or program, don't have the money necessary to assemble a team, or any kind of online influence.

Here's the thing, idea for story and gameplay can get you far if you succeed, but at the very least you have to know how to make a collage of your idea and the ability to code/program yourself since this is your idea, and you have to be able to execute and made it yourself so that the game came out the way you want it to be.

Once you learn, not only you can gain trust from other people and maybe assemble a volunteer, but also starts to make a game on your own. Maybe you'll make a short porn game or animation in Unity and open a Patreon.

Idea is the start of something new and perhaps revolutionary, and maybe your porn game will have a gameplay that is revolutionary for the said fetish or something memorable that other people will reference back to it as one of the best game in that genre.

But idea is just a start. It's the easy part. Asking for others opinions like this is also a good start, but chances rarely just falls, you gotta work for them. The rest is up to you.
 

polywog

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Akai Oni

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Jan 28, 2018
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How to make a 2D Unity Game:

This video is actually interesting and helpful for a start, but i think it's still far fetched for programming a 2D porn / hentai game on Unity that the guy wants. You really need to learn and make one yourself to fully understood how to properly make one it seems.

I suggest you (the guy who start this thread) try to make something on RPG Maker for a start. Mostly to train on story telling and have a taste of what beginner coding (If you can call RPG Maker that) feels like. Who knows, maybe you can even make a good one on RPG Maker.
 

polywog

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May 19, 2017
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This video is actually interesting and helpful for a start, but i think it's still far fetched for programming a 2D porn / hentai game on Unity that the guy wants. You really need to learn and make one yourself to fully understood how to properly make one it seems.

I suggest you (the guy who start this thread) try to make something on RPG Maker for a start. Mostly to train on story telling and have a taste of what beginner coding (If you can call RPG Maker that) feels like. Who knows, maybe you can even make a good one on RPG Maker.
I've been a 3D artist for 44 years. Worked with tens of thousands of people on projects large and small.

I agree with what you said about starting with a collage. A story-board is essential. I personally use a Flash timeline for story boarding, because I'm very familiar with Flash.
TimelineZoom-After.png

There are other products available, or you can do it with crayons.

I wouldn't recommend starting in RPG maker to someone that wants to do Unity. java vs C would just be confusing, and waste his time.

The OP is looking for 2D assets. a bachelor home, a college campus, etc. (gleaned from his other posts)
Maybe he wants to share his story of having a crush on his chemistry professor, who knows.