failed to repeat - I can't fix it
Begin -> Continue -> [... intro] -> Look around -> [... intro] -> Go out to the stairwell -> [... intro] -> ['Sleep' becomes visible for the first time] -> SETTINGS -> boom!
(Same scenario happens with your original QSP file)
While we're at the topic:
Some more bugs:
* Reading Nastia's news feed items sometimes shows an exception message box (IIRC, always for the same news item)
* Going Outside (Shopping, etc.) sets money to 0 (the code there seems to be mostly placeholder, at least it looks this way?)
* During intro, sometimes Nastia's sex scene appears even before MC met her on the stairwell
* When chatting with Nastia on social network (with high skills on MC), only one possible response is shown to all of her standard topics (when skills are low, at least 3-4 responses are visible)
* 'Explore' command takes up 1 hour - that is utterly unrealistic (unless we count the time to... have fun 'off-camera' while exploring?
)
* Spending time in Nastia's flat till evening or even night is allowed and does not account for the fact that Nastia is home from 19 o'clock and would notice MC in her flat
Some questions:
* Can we interact face-to-face with Nastia after the initial meeting in the stairwell, or is everything strictly hands-off? 'Random' meetings in the stairwell and especially Outside would seem logical
* The places Outside seem to be placeholders (apart from setting money to 0), or do they have some mechanics to trigger?
* Does reading Nastia's social network news feed change anything or is it there just as flavor text?
* There seems to be nothing to do during weekends, because Nastia is mostly away - is that by design, a bug, or is there some path to open up new choices?