4.30 star(s) 119 Votes

Sixty

Member
Oct 1, 2017
165
483
And that is something I always say, give the choice to say no and skip a sex scene or even end the game.
Most likely a reader will go back and choose the other choice to continue.
For me, I hate not being able to say no even if it ends the game. You're on the Dom path, she should not be just doing whatever she wants. There are no paths really, it's all illusion, it's one path; Laura will do what ever she wants no matter what you say.

Do you want to see this pic... No... Yes you do I'm sending it anyway... Really WTF, maybe I want to play with a little mystery and really don't want to see the pic. Maybe I want her to feel let down and a bit fearful of what she's doing.

Right now as it stands she's running around doing whatever she wants no matter what you say. The choices are nothing more than illusion.

Like Laura makes the choice to go condomless, really? What if I don't want that, I didn't even get an option to say NO or only with me or anything.

Again, not my thing, best luck to the Dev. I just can't continue playing a game where my choices do not matter in the least.
There's two possible ways to develop a game. One is to develop every possible path at once, meaning player choice can matter from the beginning but the game creeps forward in tiny increments and it's literally years to see any real plot development on any path. Tons of games around here do that, and the only way to really enjoy them is to peek in once a year or so and see if your favorite path has gained more than a few minutes of game play.

The other way is to develop one or a few paths at length, then go back and add other paths. Means the game is only going to appeal to people interested in the path you're working on, but those people are going to be satisfied and keep coming back for more. And then when you add another path the people into it will add to the people who liked the first one, etc, etc.

I'm pretty impressed that Le Stag is being able to manage the dom, sub, and balanced paths, writing all those very different scenes, while keeping the development pace way ahead of most games.

It's an NTS game. Her getting action outside the relationship is the entire point of the game. Offering paths that involve the player saying no to the action would be a major addition that was away from the central plotline.

He's said that in time there will be other options, but it's just not reasonable to criticize an NTS game that is in active development for not offering non-NTS options that would require major side threads.
 

longjohngold

Well-Known Member
Jan 22, 2020
1,284
2,008
I actually find the gf kinda of annoying, the way she talks is like a guy somehow. I'd rather ditch her and hook up with her friends. The blonde one looked better before her haircut though.
 

siath70

Member
Apr 5, 2019
212
354
There's two possible ways to develop a game. One is to develop every possible path at once, meaning player choice can matter from the beginning but the game creeps forward in tiny increments and it's literally years to see any real plot development on any path. Tons of games around here do that, and the only way to really enjoy them is to peek in once a year or so and see if your favorite path has gained more than a few minutes of game play.

The other way is to develop one or a few paths at length, then go back and add other paths. Means the game is only going to appeal to people interested in the path you're working on, but those people are going to be satisfied and keep coming back for more. And then when you add another path the people into it will add to the people who liked the first one, etc, etc.

I'm pretty impressed that Le Stag is being able to manage the dom, sub, and balanced paths, writing all those very different scenes, while keeping the development pace way ahead of most games.

It's an NTS game. Her getting action outside the relationship is the entire point of the game. Offering paths that involve the player saying no to the action would be a major addition that was away from the central plotline.

He's said that in time there will be other options, but it's just not reasonable to criticize an NTS game that is in active development for not offering non-NTS options that would require major side threads.
Making the point of putting in useless choices, if I say no I don't want to see a pic or whatever, I shouldn't be forced to accept it.

The Dom path in this game is anything but Dom. Laura does what she wants when she want no matter what your say.
She makes the rules you follow her like a puppy, she doesn't ask you to sleep with someone she just does it.
If you're going to have a Dom path, then make it a Dom path, not some half ass Dom path where you are actually a Sub.
She tells you later when things really start to get rolling, we have to define our boundaries, it NEVER happens.
You could take the paths out of this game and make it a KN, they have no effect on anything that happens in the story.
So what is the point? She fucks who she wants, she decides no condom all around, she decides when and how you'll get pictures or if she'll tell you the story and when.
You even get an option, She's all horny at the bar and she tells you I have to fuck someone, option 1 is I get home to you, which might be a while (guess they don't have cabs). or Option 2 I go fuck Oliver at Ashley's. The choices you get are You choose and Option 2. Her choice is option 2, because yeah she can be bothered to get a cab.
So there is no choice, either way it fuck Oliver, who is then an ass to you and you can't even tell him to fuck off and he'll never fuck Laura again.

If you're going to offer choices then make them mean something. Worst thing is to give an illusion of choice.
There is no Dom path in this KN, all the choices are illusion, unless you're telling Ashley to stop sending you pics, for some reason that actually matters. You have no control over what Laura does or doesn't do even though you're supposed to be the Dominate person.

If the MC was a Dom he would have final say, he would choose who she wore a condom with and not. He would chose who she slept with and when.

Right now this is a story of Laura and her boytoys, the MC doesn't matter to her one bit as long as she is getting fucked when and where she wants.

So again, good luck to the Dev, the AI renders are amazing.
I just don't like playing games where I am offered a choice or a path and it means nothing in the long run.
 
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atrebor68

Engaged Member
Aug 26, 2020
2,720
4,156
I actually find the gf kinda of annoying, the way she talks is like a guy somehow. I'd rather ditch her and hook up with her friends. The blonde one looked better before her haircut though.
Probably because is a man, the dev.
We need more women writer, especially for the parts of woman’s kinks.
 

nickohoma

Member
Jan 11, 2022
291
1,811
I'm making the point of putting in useless choices, if I say no I don't want to see a pic or whatever, I shouldn't be forced to accept it.

The Dom path in this game is anything but Dom. Laura does what she wants when she want no matter what your say.
She makes the rules you follow her like a puppy, she doesn't ask you to sleep with someone she just does it.
If you're going to have a Dom path, then make it a Dom path, not some half ass Dom path where you are actually a Sub.
She tells you later when things really start to get rolling, we have to define our boundaries, it NEVER happens.
You could take the paths out of this game and make it a KN, they have no effect on anything that happens in the story.
So what is the point? She fucks who she wants, she decides no condom all around, she decides when and how you'll get pictures or if she'll tell you the story and when.
You even get an option, She's all horny at the bar and she tells you I have to fuck someone, option 1 is I get home to you, which might be a while (guess they don't have cabs). or Option 2 I go fuck Oliver at Ashley's. The choices you get are You choose and Option 2. Her choice is option 2, because yeah she can be bothered to get a cab.
So there is no choice, either way it fuck Oliver, who is then an ass to you and you can't even tell him to fuck off and he'll never fuck Laura again.

If you're going to offer choices then make them mean something. Worst thing is to give an illusion of choice.
There is no Dom path in this KN, all the choices are illusion, unless you're telling Ashley to stop sending you pics, for some reason that actually matters. You have no control over what Laura does or doesn't do even though you're supposed to be the Dominate person.

So again, good luck to the Dev, the AI renders are amazing.
I just don't like playing games where I am offered a choice or a path and it means nothing in the long run.
You're not wrong. The events of each chapter happen regardless of your choices. The "dom path" and "sub path" are really just small changes in dialogue.

This game is serving pizza. You can decide if you want your pizza to have pepperoni or mushrooms, but you can't choose to have lasagna.

The pizza in this metaphor is your girlfriend getting fucked by strange men.
 

Suntar

Newbie
Jul 29, 2018
67
252
I'm making the point of putting in useless choices, if I say no I don't want to see a pic or whatever, I shouldn't be forced to accept it.

The Dom path in this game is anything but Dom. Laura does what she wants when she want no matter what your say.
She makes the rules you follow her like a puppy, she doesn't ask you to sleep with someone she just does it.
If you're going to have a Dom path, then make it a Dom path, not some half ass Dom path where you are actually a Sub.
She tells you later when things really start to get rolling, we have to define our boundaries, it NEVER happens.
You could take the paths out of this game and make it a KN, they have no effect on anything that happens in the story.
So what is the point? She fucks who she wants, she decides no condom all around, she decides when and how you'll get pictures or if she'll tell you the story and when.
You even get an option, She's all horny at the bar and she tells you I have to fuck someone, option 1 is I get home to you, which might be a while (guess they don't have cabs). or Option 2 I go fuck Oliver at Ashley's. The choices you get are You choose and Option 2. Her choice is option 2, because yeah she can be bothered to get a cab.
So there is no choice, either way it fuck Oliver, who is then an ass to you and you can't even tell him to fuck off and he'll never fuck Laura again.

If you're going to offer choices then make them mean something. Worst thing is to give an illusion of choice.
There is no Dom path in this KN, all the choices are illusion, unless you're telling Ashley to stop sending you pics, for some reason that actually matters. You have no control over what Laura does or doesn't do even though you're supposed to be the Dominate person.

If the MC was a Dom he would have final say, he would choose who she wore a condom with and not. He would chose who she slept with and when.

Right now this is a story of Laura and her boytoys, the MC doesn't matter to her one bit as long as she is getting fucked when and where she wants.

So again, good luck to the Dev, the AI renders are amazing.
I just don't like playing games where I am offered a choice or a path and it means nothing in the long run.
I agree with you on the dom path being somewhat of a misnomer. It should be called slut path.
You do get some choices that matter though on the dom path. You can decide whether you ore Nathan get to do her raw first, and can decide whether to take her anal virginity or have Nathan take it. So it's not a complete illusion of choice.

I completely understand why it's Laura who makes the important decisions though, it's simply a lot easier to keep the story coherent on all paths for the dev and write scenes for all paths at the same time as opposed to different scenes for each path.

Some lack of player input does irk me, too, especially the mentioned but never defined boundaries. Considering how the game has developed so far though, we might very well get everything we want at a later point, when the dev has finished the core storyline and can then start adding branches at points where it makes sense.

Looking forward to see this game evolve
 

Le Stag

Member
May 7, 2024
347
2,469
And that is something I always say, give the choice to say no and skip a sex scene or even end the game.
The issue is that, if you skip a scene, it changes the story. And now, I have to make dozens of variations of dialogues for every scene, because there are dozens of variations of scenes you could have gotten by saying "no". And in the end, I'll spend more time creating variants for people that don't want to participate in the kink, than actual content for the game.
 

goldencore

Newbie
Jan 29, 2018
46
31
The game is really nice, but how do I find out where I am missing pictures? I only got 153 so far in my playthrough.
 
Jan 17, 2023
70
84
The issue is that, if you skip a scene, it changes the story. And now, I have to make dozens of variations of dialogues for every scene, because there are dozens of variations of scenes you could have gotten by saying "no". And in the end, I'll spend more time creating variants for people that don't want to participate in the kink, than actual content for the game.
Honestly, would prefer basically no choices and just more content on the path you’re going down already
 

GetOutOfMyLab

Conversation Conqueror
Modder
Aug 13, 2021
7,514
20,769
The issue is that, if you skip a scene, it changes the story. And now, I have to make dozens of variations of dialogues for every scene, because there are dozens of variations of scenes you could have gotten by saying "no". And in the end, I'll spend more time creating variants for people that don't want to participate in the kink, than actual content for the game.
So you're saying that every scene will reference previous scenes? Is it really that difficult to do:
Code:
if (fucked_that_guy == true) {
    // Some dialogue referencing that situation
}

I really don't understand what you want. Why play a Netorase game if you're going to say "no" when your girlfriend wants to fuck another man? That's the whole point of the game. I'm not putting a "no" option because I assume people that download a Netorase game actually want a Netorase story.
Because it's a game? And people typically like to have some sort of input into how things play out? Just like in real life, if you tell your girlfriend you're kinky, does that mean you have to be open to every kink possible?

So, yeah, it might be insensitive from me, but I'm not going to bulge on that: if you want an option to not have your girlfriend fuck another man, you have. Just don't install the game.
And that's all I need to know.


At the end of the day, it's your game and you must do what you feel is right. Cheers!
 

Sanon441

Newbie
Aug 22, 2018
57
136
I'm making the point of putting in useless choices, if I say no I don't want to see a pic or whatever, I shouldn't be forced to accept it.

The Dom path in this game is anything but Dom. Laura does what she wants when she want no matter what your say.
She makes the rules you follow her like a puppy, she doesn't ask you to sleep with someone she just does it.
If you're going to have a Dom path, then make it a Dom path, not some half ass Dom path where you are actually a Sub.
She tells you later when things really start to get rolling, we have to define our boundaries, it NEVER happens.
You could take the paths out of this game and make it a KN, they have no effect on anything that happens in the story.
So what is the point? She fucks who she wants, she decides no condom all around, she decides when and how you'll get pictures or if she'll tell you the story and when.
You even get an option, She's all horny at the bar and she tells you I have to fuck someone, option 1 is I get home to you, which might be a while (guess they don't have cabs). or Option 2 I go fuck Oliver at Ashley's. The choices you get are You choose and Option 2. Her choice is option 2, because yeah she can be bothered to get a cab.
So there is no choice, either way it fuck Oliver, who is then an ass to you and you can't even tell him to fuck off and he'll never fuck Laura again.

If you're going to offer choices then make them mean something. Worst thing is to give an illusion of choice.
There is no Dom path in this KN, all the choices are illusion, unless you're telling Ashley to stop sending you pics, for some reason that actually matters. You have no control over what Laura does or doesn't do even though you're supposed to be the Dominate person.

If the MC was a Dom he would have final say, he would choose who she wore a condom with and not. He would chose who she slept with and when.

Right now this is a story of Laura and her boytoys, the MC doesn't matter to her one bit as long as she is getting fucked when and where she wants.

So again, good luck to the Dev, the AI renders are amazing.
I just don't like playing games where I am offered a choice or a path and it means nothing in the long run.
I wonder if some minor tweaks could alleviate these issues. Like instead of Laura wanting to go condomless, in the sub path she chooses, in the Dom path you tell her to go condomless for you, and then let Nathan have that privilege next time she sees him.

Instead of Laura telling you she will fuck a guy, on Dom path you just tell her you want her to do it, and you want no shit from the bull or else you will tell her not too do it.

In both cases the choices are still an illusion, but framed as the MC actively making them happen as s opposed to them being Laura's idea and plan and your always confroming to her.

Just avoiding lines where she seems to give options but it's really her choice that happens wvert time. If it has to happen for plot in the Dom route, then make it something the MC brings up, and desires first and makes his will known while Laura is eager to conform.
 
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siath70

Member
Apr 5, 2019
212
354
The issue is that, if you skip a scene, it changes the story. And now, I have to make dozens of variations of dialogues for every scene, because there are dozens of variations of scenes you could have gotten by saying "no". And in the end, I'll spend more time creating variants for people that don't want to participate in the kink, than actual content for the game.
I dislike games who give you an illusion of choice, why have choices in a game with no meaning, just don't put that in.
A simple no to a pic that get's forced on you anyway? Makes little sense.

I don't like Oliver, he's a smug shit, on the Dom path I should be able to tell him to fuck off and order Laura not to see him again.

You have three paths, and honestly the Dom path is nothing. You might as well just have the Sub path, because none of the other paths change anything, the MC has no control over Laura even on the Dom path.

Not trying to be harsh her, but you're the one to put choices in a game. You have three paths, and it all boils down to really one path, Laura in control. There is no Dom path. Being lazy about the writing because it will change something here or there is silly.

If your a Dom and tell Laura not to fuck Oliver, then you hit a flag and Oliver is removed from all discussions. Say option 1 in the choices...
The scene where they're at Ashley's house turns into Ashley is the only one who brings someone home, you omit Laura with Oliver. You change that to Laura is sleeping in the guest room with the door closed and that is that. Everything else happens, but the story Laura tells the MC about Oliver is omitted.
Telling her no on a pic should mean no. Shit like that.

On top of all that, this is all done through text, it's not like you're rendering a VN with tons of renders. It take much less 'renders' to change something in this type of story. All you have to do is change the text based on choices, maybe an extra AI render or two.

It is however your game to do with how you want and I wish you the best of luck. But don't offer options that don't mean anything it ruins the immersion...
 
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Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,927
10,332
Because it's a game? And people typically like to have some sort of input into how things play out? Just like in real life, if you tell your girlfriend you're kinky, does that mean you have to be open to every kink possible?
To me that's part of it, but an additional equally important part is that having options with meaning gives your own choices more gravity.

I'm a player who would likely pick all the pro-sharing options anyway, yet it still feels better to do this when it's not on autopilot; the player is actively directing the mc/gf to do things. It's a subtle difference but has a big impact on player experience.

I'm confident many players no matter what their kinks feel this way too. Even if the story you'd pick completely aligns with what would be a kinetic novel version of your choices, the former is more satisfying.
 

siath70

Member
Apr 5, 2019
212
354
man im glad we got the update on the site now the whining can go into turbo mode while people demand 50 routes ever update so they can have the game tailor made for them
Man I'm glad you can whine and over inflate things.

There is only one path in this game, Sub, everything else is an illusion. There is no Dom, the MC is control of nothing. Laura runs around doing what Laura wants no matter what the MC says.

Option 1 or option 2... Choices on screen for Dom path, Let Laura choose or option 2... What happened to option 1? Why even offer it?
Want me to send you a pic? No. Too bad...
I'm lonely. Choices, Why don't you call Nathan, What do you want to do? Both choices = fuck Nathan, Why have a choice here?

Not about being tailor made, it's about having options MEAN something and not be empty, having a true Dom path instead of it all being a Sub path to varying degrees.

Should rename it to, The Story of Laura. Because right now that's what it is.

You get hints on the Dom path of saying how you don't really like something or feel uncomfortable. But none of that matters she'll still go blow the dude in the bathroom or chose no more condoms for you because your input means absolutely dick.

Be happy Dev people are complaining or taking the time to post about what they see is wrong. It shows they're interested and want to see it do better while letting you know what they think is wrong with it. Doesn't mean you have to change anything if you don't want to, but sometimes you should sit back and think about what people are saying.

Again Dev's story to do with as they please, but hallow choices are just that hallow.
 

HahaBooba

New Member
Jan 15, 2018
10
14
Man I'm glad you can whine and over inflate things.

There is only one path in this game, Sub, everything else is an illusion. There is no Dom, the MC is control of nothing. Laura runs around doing what Laura wants no matter what the MC says.

Option 1 or option 2... Choices on screen for Dom path, Let Laura choose or option 2... What happened to option 1? Why even offer it?
Want me to send you a pic? No. Too bad...
I'm lonely. Choices, Why don't you call Nathan, What do you want to do? Both choices = fuck Nathan, Why have a choice here?

Not about being tailor made, it's about having options MEAN something and not be empty, having a true Dom path instead of it all being a Sub path to varying degrees.

Should rename it to, The Story of Laura. Because right now that's what it is.

You get hints on the Dom path of saying how you don't really like something or feel uncomfortable. But none of that matters she'll still go blow the dude in the bathroom or chose no more condoms for you because your input means absolutely dick.

Again Dev's story to do with as they please, but hallow choices are just that hallow.
At the end of the day, the reason people play games instead of watching vids or reading doujins or whatever is to have some input into how things play out. I understand why the dev doesn't want to give people infinite freedom in how things play out, because scope creep kills development, but the current system definitely feels more like picking flavor instead of content.
 
4.30 star(s) 119 Votes