- Apr 6, 2018
- 298
- 379
So, I have a couple general questions for you guys.....
1- First of all a general question
a renpy script actually has several scripts.... the main one,. the GUI scripts and Screen scripts
I understand the main game or whatever goes into the main one, after the label 'start'..... info about screens in the screns page etc
question
What do we have to put in the main one, and what can we put in new screens?
I mean, is it okay to define variables in a new page or do they have to be at the beginning of the page with the main story?
I was thinking it would be easier to organize stuff if we can use different pages (documents) for various parts advice on this topic? Or sources of information?
Could you guys give me a general idea of how best to organize stuff (using different pages if possible)
2- I would like to implement a stats system in my game.... stats for girls etc
anyways, I understand how to do that, and even how to make screens to show those stats....
but I would like to add some bars/meters to show the current stats values in a stats page
my question is...any good source of info on adding some bar or meters? I had a look at some online tutorials but they're not too clear
what's the best way to add something like that (generally speaking)?
specifically, I had in mind a system where you have opposite emotions at each end of the bar, so the level would show a girl's tendency.....
I mean, let's say, for example, I want to have a stat called "Eileen's confidence" (just something I made up now as an example, I have my list somewhere else)
so the opposites would be
Shy Outgoing
and in between I'd like to show a bar (and, although more complex, it would be nice if it could change colors based on how close to each end it is....like maybe blue for below 30, green between 30 and 70, and red between 70 and 100
I think it's a bit complex....but yeah, any advice? Any good tutorials you know of to figure out something like that?
Is the three color system even possible?
any advice would be greatly appreciated
1- First of all a general question
a renpy script actually has several scripts.... the main one,. the GUI scripts and Screen scripts
I understand the main game or whatever goes into the main one, after the label 'start'..... info about screens in the screns page etc
question
What do we have to put in the main one, and what can we put in new screens?
I mean, is it okay to define variables in a new page or do they have to be at the beginning of the page with the main story?
I was thinking it would be easier to organize stuff if we can use different pages (documents) for various parts advice on this topic? Or sources of information?
Could you guys give me a general idea of how best to organize stuff (using different pages if possible)
2- I would like to implement a stats system in my game.... stats for girls etc
anyways, I understand how to do that, and even how to make screens to show those stats....
but I would like to add some bars/meters to show the current stats values in a stats page
my question is...any good source of info on adding some bar or meters? I had a look at some online tutorials but they're not too clear
what's the best way to add something like that (generally speaking)?
specifically, I had in mind a system where you have opposite emotions at each end of the bar, so the level would show a girl's tendency.....
I mean, let's say, for example, I want to have a stat called "Eileen's confidence" (just something I made up now as an example, I have my list somewhere else)
so the opposites would be
Shy Outgoing
and in between I'd like to show a bar (and, although more complex, it would be nice if it could change colors based on how close to each end it is....like maybe blue for below 30, green between 30 and 70, and red between 70 and 100
I think it's a bit complex....but yeah, any advice? Any good tutorials you know of to figure out something like that?
Is the three color system even possible?
any advice would be greatly appreciated