- Nov 5, 2019
- 23
- 21
I am in the early phases of developing a web-based game manager applications to manage local game libraries. I realize that a similar project already exists and has been in development for some time now, and my aim is not to usurp that work but to use this project to build my development skills. In my professional life, I am a semi-developer (meaning that I develop, but it isn't my primary job role). To date, all of my development has been in an enterprise environment where my ability to innovate is somewhat stifled. This project will be a chance for me to explore new techniques that are off-limits to me in my professional work.
I'm posting this thread in hopes that this community will provide me with some of the features they would like to see in a management application. My plans at the moment include a web-based manager that can retrieve games from the site on demand. It will allow for private game rankings and notes, personal tag management (tags will be loaded from F95 initially, but can be modified as the user sees fit), and a locally installed service for Windows (initially) that will allow for launching games and tracking statistics on time played, managing library folders, and archiving/deleting old versions/unplayed games.
I would be very interested to hear your thoughts/ideas on what I have and what you would like. Please keep in mind that this is very much a back-burner/after-hours/as I feel like it kind of project and any deliverable will probably be some time off.
Thanks in advance for your feedback!
PS: While I have already developed a method to retrieve data from this site for games in real-time, the code is somewhat fragile at the moment. Does anyone know of a good way to access game-related data programmatically (and API perhaps)?
I'm posting this thread in hopes that this community will provide me with some of the features they would like to see in a management application. My plans at the moment include a web-based manager that can retrieve games from the site on demand. It will allow for private game rankings and notes, personal tag management (tags will be loaded from F95 initially, but can be modified as the user sees fit), and a locally installed service for Windows (initially) that will allow for launching games and tracking statistics on time played, managing library folders, and archiving/deleting old versions/unplayed games.
I would be very interested to hear your thoughts/ideas on what I have and what you would like. Please keep in mind that this is very much a back-burner/after-hours/as I feel like it kind of project and any deliverable will probably be some time off.
Thanks in advance for your feedback!
PS: While I have already developed a method to retrieve data from this site for games in real-time, the code is somewhat fragile at the moment. Does anyone know of a good way to access game-related data programmatically (and API perhaps)?