- May 27, 2017
- 29
- 63
Lesbian content is interesting but he will half arse it like he always does.
top lelThe change in save system makes me believe tho that he might gets back on track and actually fixes his bad coding.
Yeah. I love this stupid game so much, but lesbian content is not for me. So I'm basically SOL on new content until 2023 at least lol.For those who have that fetish, sure. For everyone else, minimum of 2 years before the next small update to the base game.
doubtful, if it slowed down more than this we would be seeing a reduction in content each month instead of tiny pieces being slowly drip fed to the patreons on life support.finally some good content getting added. I just wonder if the development will slowdown further at this point.
If you don't know where to start, then don't bother. Making a game like this is a programming task more so than a writing task. If you really are interested, take a look at C# (.NET) or NodeJS. For C# use Unity or WPF/WindowsForms for streamlining frontend. For Node it's all HTML which has more tools than you would ever need (Bootstrap, Foundation, Bulma, React, Angular, etc.)Maybe this is the wrong place to ask, but what platform would be the most suited to create a similar type of game as newlife? It has to be difficult since this guy is still in business.
I've considered creating a similar game myself but wouldnt really know where to start when it comes to creating this type of GUI and whatnot
That's the programmer answer. The porngame developer answer is to use renpy and not worry about trying to clone java's crappy default skin.They are both platform agnostic (C# only with Unity) and can be deployed on both desktop and web (and mobile for that matter), so you don't have to worry about that. Happy coding.
It's only meant to be played 52 weeks at a time so none of that stuff happens even if you set it to 520.Where's the story, the choices, the consequences ?
Newlife in a nutshell.... but I imagined [feature] would be one facet of a larger update, not THE update. ugh...