Episode 1/2 Review:
The gameplay is straight, with no choices, forks, or other mechanics. The models are SO DAMN FUCKABLE! The dialogue might not be up to the standard of 'Crime and Punishment' and that I consider to be a good thing because it's just a game.
The renders are like always from this author: realistic but at the same time cartoonish. Might be his own style. I don't think it should be compared to other styles because... you can't compare pop art with abstract.
The game, the episodes, and anything related to events look like humans made and not even a trace of AI. I've seen some minor mistakes like missing a dot, a bracket, and stuff like that. Sometimes the phrases are well constructed. But other times, the syntax ignores the rules, especially when it's about a character's climax. This might make the game look
For me the episodes were great, especially the detailed scene unfolding: multiple renders and not 1 image where the characters talk transitioning into another image where they have intercourse.
The gameplay is straight, with no choices, forks, or other mechanics. The models are SO DAMN FUCKABLE! The dialogue might not be up to the standard of 'Crime and Punishment' and that I consider to be a good thing because it's just a game.
The renders are like always from this author: realistic but at the same time cartoonish. Might be his own style. I don't think it should be compared to other styles because... you can't compare pop art with abstract.
The game, the episodes, and anything related to events look like humans made and not even a trace of AI. I've seen some minor mistakes like missing a dot, a bracket, and stuff like that. Sometimes the phrases are well constructed. But other times, the syntax ignores the rules, especially when it's about a character's climax. This might make the game look
For me the episodes were great, especially the detailed scene unfolding: multiple renders and not 1 image where the characters talk transitioning into another image where they have intercourse.