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RPGM - No Escape: Game Edition! [v0.32.1] [Scriptor]

  1. 4.00 star(s)

    Spartonj

    An excellent start. Great visuals, nice writing, combat feels relatively balanced. Endings with the various monsters is really nice.
    Reminds me of Mira Co Rescue. Hopefully it continues on. Will probably
    donate next time I get some spare cash.
  2. 2.00 star(s)

    VixnSkye

    A game based on an in porn games extremely underused fetish at it still managed to fell short on so many aspects.
    First, dialogue. I generally like games with well written dialogue, but it doesn't have that. It has lengthy super boring dialogues that drag painfully long.
    Two, CG. I know, guys like udder sized breasts, but to me it's extremely off-putting. It's ugly, yet every model has tits of the size of a basketball.
    Three, length. In its current state it's questionable why it needed to be released at all. There is very little content in the game. I mean even the bad end for the very first bandit encounter isn't finished. The game doesn't have a bad end for the first possible lost fight.

    I'm not saying it won't be a good game after a while, but right now it's years away from worth trying at all. The main story ends with the first boss, and there is very little side content.
  3. 5.00 star(s)

    upayipwn

    The game is in its early stages right now (0.16.1 at the time of writing).

    The current content and overall setup are excellent. The game centers around exploring and fighting enemies that attempt to capture you and trigger bad ends.

    The combat mechanics are typical RPG Maker with basic attacks and special moves that are for escaping various states of bondage. During the fights, there are dynamic pictures that depict the state of your character and the enemy. Every fight I've encountered has been 1:1.

    Currently, there are only a couple of fleshed-out bad ends or fail-states as the game calls them. There is a replay room to revisit past fights, game-overs, etc.

    The rendered graphics are very well done and add a nice layer of polish that is rare in RPG Maker games. The CG graphics and in-game maps even look similar which I really liked (i.e, Rose's tent and the first time you enter the desert map).

    Overall a great yet short game as-is and I am very excited for future updates!
  4. 5.00 star(s)

    Kybou

    First off all
    i have to say, the guy puts up some beautiful art
    and thats what i came in for , so the casual gameplay is not bad at all.
    haven't had something like this played before

    ----------------
    this game is only in it's verry early stages
    so it seems verry promising already
  5. 5.00 star(s)

    granit2000

    Well, its really good, at my opinion!
    Latex + bondage + fem. pratoganist

    There's nice 3DCG pictures and plot.
    For now its about 1.5 hours of gameplay.
    Hope it will not be abadoned.


    I can't wait for the next version!
  6. 4.00 star(s)

    Bond56

    A great idea that sadly been poorly executed ... for now, its still rather early in its development (as of this review it is v0.16.1), but from what there is I can see an amazing game coming out of this, especially if you are looking for bdsm or latex .

    The art is rendered in a 3D engine that a lot of games on this site uses, or something similar to it, and the game certainly can use a bit more writing, or at least be a bit more descriptive with some of the scenes. But its scenario and premise are certainly interesting and attention grabbing.

    all and all it is a rather niche game, so if you arn't into bdsm then it probably isn't your game. still, trying it out for yourself.
  7. 2.00 star(s)

    Fanatic Vortex

    Im not sure if the dev will see this so i will skip the suggestions for now,the ver as of this review is 0.16.1 and i will not give a score/rating as of yet,the 2 star rating is bc i cant post a review without.

    +Interesting concept that is quite lacking on the site

    +Nice art,especially the suit the protagonist wears

    =combat is not bad and has alot of potential to become something great,like a fusion between Tower of Trample and MGQ maybe, but is hampered right now by how repetitive it is.

    -The enemies give you warning ahead of doing their grab attack instead of a type of pattern or subtle hint which really makes it boring and too easy,breaking out of the afromentioned easy to avoid grab is too easy,you even have a 100% jail-free ability that costs little HP,combined with this that you rarely lose HP and little when you do,is broken.

    -Enemies have nothing asside from a status effect and grab ability

    -items are easy to buy with little griding and deal too much dmg,one shotted a mini boss with 2 fire bombs

    -VERY SMALL item pool,since atleast for now the protagonist doesnt change armor or weapons and only a gear upgrade is mentioned (which isnt in the game at the moment) and no accesorries which means asside from upgrades there won't be any change in equiptment.

    -enemies drop only gold and no exp which means that you won't get any new skills until you beat the boss,i only leveled once after i beat the boss and no new skill

    -slows down randomly and almost freezes

    -dialogue is slow and stupid:like Jack and the prota talking about how women like big dicks when she encounters the rubber golem first time)

    -fights are only 1 on 1,this isnt necessarly a bad thing bc of the early stage of the game but it would be a good idea to add more enemies and the potential to aquire allies,like in Griftlands which is a good example

    -calling the music basic would be a understatement,its not only basic but also boring to put it short

    -the boss has multiple ways to handle it but only the generic fight is availabe at the moment which is dumb

    -many placeholders in the first map which is also very short

    -very short map

    -annoying riddles which for non natives like myself are hard to do and googleing them breaks the whole point of having them

    + as of now submissivel and dominant paths dont diverge too much but its not bad for very early alpha,hopefully they will be expanded upon so they are more than just copies

    -the story feels very rushed and outside the main quest there arent any side quests or something resembling lore like books

    With that all said i hope the dev fixes many of those issues since its only a demo so its not a big deal,looking forward to the rubber adventure!
  8. 2.00 star(s)

    WirelessW

    An interesting enough premise saddled with poor-quality and repetitive combat, generic-porn-man 3D renders and a lot of bugs that (while certainly not game-breaking) are an unnecessary inconvenience.

    Also while I don't dislike RPGmaker I do question why it was used in this instance.
  9. 4.00 star(s)

    Spare

    Pretty Impressive for a RPGmaker game - combat system is captivating with unique mechanics - similar to MonsterGirlQuest - but sometime which action is suitable is not clear - art is well done compared to most 3D arts - looking forward to see future versions.