What variable is that? I can't seem to find it. There's a Timer 1095 (Forced Encounter - Puppet) but the timers seem way more complicated than the Variables. And I'm not sure if it's a timer to START puppet, or if it's a timer to continue, because right above it (Timers 1090-1094) list each of the forced encounter types, Dom, Hyp, Mal, etc. Do I need to change it in each of those? And the Pass/Checks/Ragscondition tree within timers is complicated and giving me a headache. I did find this buried in 1095 though:
- CkType: "CT_Uninitialized"
- CondType: "CT_Variable_Comparison"
- ConditionStep2: "Forced(0)(4)"
- ConditionStep3: "Greater Than or Equals"
- ConditionStep4: "100"
And then another one that said the same thing but with "ConditionStep4: "120"" and then one more of each 100 and 120... wtf am I even looking at anymore!?!? If this is the right place, which 2 are min, which 2 are max, and which of the pairs do I need to change? I'm so damn confused...
If you can give me a more detailed description of how to prevent the final stage of puppet leader from occuring, I'd appreciate it.
Edit: Is it maybe in Timer 1129: Forced Encounter - Willtamer?