Others Daz Noob Question

red-NINE

Newbie
Jul 11, 2019
73
586
Can I use in daz studio. If so, How? If I can't, How and where to use it?
is what you get when you download it.
 

mickydoo

Fudged it again.
Game Developer
Jan 5, 2018
2,446
3,557
red-NINE

Short answer - no

Long answer - sort of

You could put it in DAZ a static object, but not to use a standard DAZ character, it would take a world of advanced techniques to rig it as a DAZ character.
 

latesun

Newbie
Jul 26, 2019
96
889
no you cannot use that, it would be easier to create nina williams from scratch than rig the given model
anyhow, here is a link you might find useful
 

hansolocambo

Newbie
Jun 21, 2020
16
6
You can't use a "human" mesh in DAZ just because it looks, to you, human. A girl from a game in obj, fbx, is : just a 3D mesh. Could be a french baguette, a rock or a car, DAZ wouldn't know.
DAZ is mainly based on morphs, which means there are two reference meshes, the Genesis Male or Female, and then different looking shapes derived from that exact same mesh. No vertex is added.

This being said, yes it CAN be done. Most definitely. Some rare guys mostly on Forender, found a way to match the Genesis to any mesh ripped from a video game like the example you give here.
One method I know of (but it could be done in Blender) :

DAZ :
- Install with DIM the official DAZ plugin : Daz to ZBrush Bridge GOZ
- Start DAZ, Load a Genesis 8 female for example, select it in the Scene Tab. Do NOT load any morph, do NOT pose the Genesis. It needs to be default loaded A-Pose. Geometry : Base without subdivisions.
- File > Send to ZBrush

ZBrush :
- You now have the Genesis 8 in ZBrush. GoZ respects DAZ scale (1unit = 1cm). Do NOT change at all the Genesis.
- Load the human looking female you got, ripped from a game.
- Remove (but there's about 95% chances that you won't get a nude body under clothes as it's useless in a game) unnecessary clothes, jewels, etc. if you're lucky enough and they're separated meshes.
- Scale the human looking girl so that her proportions correspond to the Genesis character.
- Now use ZWrap to make the Genesis fit the human looking girl from a game. Advice : Mask areas such as inside of the mouth, etc. to be sure they won't be destroyed by the zwrap. It'll be easy later to scale those parts manually and put them back in place.
- After a bit of work you have a Genesis that is morphed into the shape of the mesh you got from a game. Export it as .obj

DAZ :
- Use Morph Loader Pro to load the .obj onto the default G8F.

All done, you can now save a Custom G8F morph and/or Character Preset.
 
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