So, I am interested in making some games in renpy, though I'm not familiar with coding. I used to mess around a little as a kid/teen with java, html, c++, python, though the last time I even looked at anything was probably 15 years ago and I've forgotten 99.% of what I did know.
I'm looking at using either Koikatsu or Honey Select 2, though I am leaning more towards Koikatsu. I have a couple of story ideas that I have somewhat lined out, and the feel of the main one would fit better with Koikatsu, where the other would fit with HS2 models. For now, I'd like to focus on one and hopefully get some input on how to start getting things going. I don't plan on getting anything that would be worth releasing for awhile, but I still want to get something started. I've already started making a couple of characters in Koikatsu but I'm lost on how to make renders and scenes for renpy, as well as doing anything with renpy in general.
Any tips, resources, advice for this adventure would be helpful, thanks!
I'm looking at using either Koikatsu or Honey Select 2, though I am leaning more towards Koikatsu. I have a couple of story ideas that I have somewhat lined out, and the feel of the main one would fit better with Koikatsu, where the other would fit with HS2 models. For now, I'd like to focus on one and hopefully get some input on how to start getting things going. I don't plan on getting anything that would be worth releasing for awhile, but I still want to get something started. I've already started making a couple of characters in Koikatsu but I'm lost on how to make renders and scenes for renpy, as well as doing anything with renpy in general.
Any tips, resources, advice for this adventure would be helpful, thanks!