I have weird artifact when using both Normal AND Bump map together.
Here I'll put three renders where Normal (1), Bump (2), and Normal+Bump (3) maps together were used.
When I use both of them I can see some weird stuff, I can't even explain. NONE of them has this 'concavity', if I open just a texture in some image viewer.
Just in case it's hard to notice and understand: It's a closeup of a door in a room. Problem - concavity on it.
(1)Normal map only
(2)Bump map only
(3)Normal+Bump maps together
Here I'll put three renders where Normal (1), Bump (2), and Normal+Bump (3) maps together were used.
When I use both of them I can see some weird stuff, I can't even explain. NONE of them has this 'concavity', if I open just a texture in some image viewer.
Just in case it's hard to notice and understand: It's a closeup of a door in a room. Problem - concavity on it.
(1)Normal map only
(2)Bump map only
(3)Normal+Bump maps together