DreamBig Games,
I fully agree with your idea of stepping out of your comfort zone and experimenting with new things at least for the sake of it. The adult game scene desperatey needs more people taking risks and exploring what can be done with the medium.
With that said, I think you give too much value to what the market has to say about it. Unless you don't care about money, this scene is simply too small for most of us to make profits from it. Some devs have managed a certain success, but promoting your game in this day and age is harder than ever, even with F95zone's help, and donators that
are there are already spread thin across many Patreons and might not even give you the time of the day if your game cannot capture their attention. That's why, if you want to be noticed nowadays, your game has to be really, really good; which means knowing how your story or game mechanics compliment your game's fetishes, and how to push the right buttons with your players to keep your eyes on you.
Make a game you like, and make it as best as you can. I'll always applaud a dev for taking risks and trying new things, but I'll always reward more a dev who knows what he's doing and pushes the boundaries of what he can already do. Also, since you're into swinging, maybe you should make a game around that, rather than making "NTR game #234", as there aren't many games with that fetish on this site.
Not that that's surprising, considering F95 users are insecure about being cucked in their fictional worlds, but whatever...