Recommending NTR, netorare, cuckold - resources, discussion, development

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LordFrz

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Oct 21, 2022
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Because why not both? It‘s literally not bad to have optional NTR in a game or an optional good route because it makes bad choices more impactful. Some people like it that way more, to each their own.
The problem being that 99% of the time it takes a specific choice to get on teh NTR route. Which completely ruins it. Or the choice isn't obvious and I end up on the non NTR route and have to replay the game (Spoiler: I wont)
 

Lupiscanis

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Dec 24, 2016
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So it rewards players who playing good with more NTR elements, it's better this way, no?
I think the problem is in how the reward happens. The gameplay in the game is (in my opinion) extremely easy. I had to try and lose in order to actually lose. That's not a reward, that's just a choice with extra steps.

Speaking entirely personally, I much prefer a game that has the gameplay be actually difficult or require tight balancing (or just be outright impossible in some cases) when it comes to NTR because I want the illusion of the possibility of winning to lead to the NTR (I realise this is not the same for everyone).
 

LordFrz

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I personally don't like men blurred out at all (be it H-scenes or outside of them) because it makes the character not memorable at all. That is why I can't play H-games where the guy fucking the girls is just some blue guy with a human dick. To me, every significant character has to at least have a recognizable appearance outside of the face minimum.
I hate that too. Its done to cater to self inserters.
 

2022meinfzone

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Sep 5, 2022
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That has nothing to do with the losing aspect. The losing aspect replicates the feeling of being stolen from. "Rewarding" the player by getting NTR'ed feels very contradictory. I don't agree with what you said as being "better". At that point just forego gameplay altogether.

Your example feels like outright cuckoldry instead of a typical NTR.
We're playing games so I want player to have incentives to go well in the gaming aspect of it. The point here is to unlock more scenes than just outright press the "auto lose" button. Also, I would argue that having player trying so hard to get more emotional devastated in the end is also replicate the feeling of losing, or being stolen from (bear in mind, at the point of the battle, players don't know the result is like that, they just want to win it and if they read spoilers then whatever).

Some people here clearly don't like to deliberately perform bad to access to NTR content so I think my suggestion helps to solve that problem for that kind of player.

So yes, just as you said, my suggestion is not better indeed, but it's more suitable for certain audience. And personally, I don't think it has anything to do with cuckoldry, since players don't know that winning get the protagonist humiliated instead.

I think the problem is in how the reward happens. The gameplay in the game is (in my opinion) extremely easy. I had to try and lose in order to actually lose. That's not a reward, that's just a choice with extra steps.

Speaking entirely personally, I much prefer a game that has the gameplay be actually difficult or require tight balancing (or just be outright impossible in some cases) when it comes to NTR because I want the illusion of the possibility of winning to lead to the NTR (I realise this is not the same for everyone).
I don't think you get what I'm saying or maybe you quoted the wrong post. If anything, what I want is the same as yours. It's also the the illusion of winning: the protagonist thought that winning the battle will help him take back his wife/girlfriend but not at all.
 

KissKissStudio

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I think the issue with a lot of the CGs is that you saw the girl, but only really saw the outline of the man or disembodied dicks fucking her.

As much as we don't want to see men in our H scenes, it's important for them to be there or else you're just watching a disembodied dick fuck the FMC and it takes you out of the experience.
idk floating dicks is the worse shit IMO. Just cheap way to draw the scene
 

Lupiscanis

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I don't think you get what I'm saying or maybe you quoted the wrong post. If anything, what I want is the same as yours. It's also the the illusion of winning: the protagonist thought that winning the battle will help him take back his wife/girlfriend but not at all.
Perhaps I misunderstood.
 

hoochimama

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Jul 22, 2024
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Some people here clearly don't like to deliberately perform bad to access to NTR content so I think my suggestion helps to solve that problem for that kind of player.
NTR fans -who are diametrically opposed to NTS- just don't want to feel like they're deliberately causing the NTR to happen as that feels closer to NTS for us, that also includes not wanting to feel like you're being "rewarded" with NTR either. NTR fans want to be able to play against any potential NTR outcome as hard as they can so that if/when it happens it can feel like it's almost as much against the player's will as it is against the MC's. For that the NTR has to be unavoidable or very hard to avoid (when playing blind/without cheats) - either by default or after you've enabled ntr content/selected the ntr path near the start of the game or before the game's even started (so that by the time the ntr story gets going that early "out of character" selection is no longer fresh on the player's mind).

If the NTR player needs to deliberately perform poorly to access NTR content that just means he's doing it because it is otherwise too easy to avoid by performing well (making it a "fake ntr" game) as opposed to hard to avoid despite trying your best (in real ntr games). If you get NTRd in one way or another regardless of how you perform (as you seem to be suggesting with "rewarding good performance with ntr" unless I'm misreading) doesn't that just boil down to making it a NTR unavoidable game? Perhaps with extra steps/work (one ntr scene if you fail, a different ntr scene if you "win")?

Unavoidable NTR is already great on its own and beats over 95% of the "fake ntr" 3dcg VN setups out there. But at least in theory, a game where the NTR is almost impossible to avoid could potentially deliver a greater NTR kick than one where the player knows the NTR is truly impossible to avoid, where players already know they will fail from the getgo and that all their gameplay/roleplaying attempts and effort to prevent it are entirely fake/pointless.
 
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We're playing games so I want player to have incentives to go well in the gaming aspect of it. The point here is to unlock more scenes than just outright press the "auto lose" button. Also, I would argue that having player trying so hard to get more emotional devastated in the end is also replicate the feeling of losing, or being stolen from (bear in mind, at the point of the battle, players don't know the result is like that, they just want to win it and if they read spoilers then whatever).

Some people here clearly don't like to deliberately perform bad to access to NTR content so I think my suggestion helps to solve that problem for that kind of player.

So yes, just as you said, my suggestion is not better indeed, but it's more suitable for certain audience. And personally, I don't think it has anything to do with cuckoldry, since players don't know that winning get the protagonist humiliated instead.
There is some games like that and I didn't like it. Lose? NTR. Win? Still NTR. So, I am really not sure about that. This hypothetical game that we are discussing doesn't have the important details such as the premise of the "win condition", or what is it the player is "playing to win" at. So it's hard to have a hard conclusive opinion on this matter. Generally, winning doesn't elicit the same response of the urgency of potentially losing. The better solution really is to make a really difficult game...
 
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2022meinfzone

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...

If the NTR player needs to deliberately perform bad to access NTR content that just means he's doing because it is otherwise easy to avoid by performing well as opposed to hard to avoid despite trying your best. If you get NTRd in one way or another regardless of how you perform (as you seem to be suggesting with "rewarding good performance with ntr" unless I'm misreading) doesn't that just boil down to making it a NTR unavoidable game? Perhaps with extra steps/work (one ntr scene if you fail, a different ntr scene if you "win")?
I can't self-insert so those two are totally separated to me. My opinion is the current approach rewards the protagonist but not the player:

Player win the game => vanilla route locked in => no NTR sex scenes, which are what player want to see = player get punished for playing well. That's my reason because I'm not the protagonist.

So yeah, if the alternative is no porn at all then I rather play unavoidable NTR games or the usual corruption games.

And it's not a different NTR scene if you "win", it provides the reactions of the heroine when she interact with the male lead after her experience with the antagonist. So it's NTR scene A and NTR scene A After. Two scenes, which is better than one or none.

So yeah, my suggestion might sounds like nonsense to those who want to roleplay or self-insert but it's good for certain people. and I'm alright with it. Just like how I love Nebel but others hate it. :HideThePain:
 
Aug 19, 2018
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Wouldn't it make it pointless, though? Winning and still getting NTR'ed. Losing is part of the eroticism.
Depends on who you ask. While that's okay I think overcoming obstacles just to see mc getting humiliated can be really hot too. I mention SSP a lot recently but it's a good example of this with it's minigames, bakery one in particular.

I don't agree with his second paragraph tho because I don't want to see cuck having any kind of pleasure through sex, personally. It creates the same problem as netorase for me, giving him 'wholesome' moments. I can enjoy both netori and netorare but rarely netorase because of this.
 
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Lupiscanis

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NTR fans -who are diametrically opposed to NTS-
Just to be clear, while NTS is usually not my preferred game style, I don't hate it and can enjoy it occasionally. The primary reason I play NTR is for the corruption of the women, so NTS can fill that role sometimes too.

I'm only saying this because I feel as though kink groups get pigeonholed a lot and it's not like I don't have interests outside of NTR.
 
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skyblueaster

lost little girl
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The problem is that NTR readers aren’t one monolithic group.

A decent chunk of NTR readers play the game for the good ending, but fap to the NTR scenes. Why? Because NTR scenes are hot but they also want the main characters to do well and be happy. Contrast is the spice of life, and "what could have been" scenarios are a secret guilty pleasure of many.

As for intentionally making a stupid choice to get the heroine NTRed, this also happens a lot in linear NTR games too. Except you don’t have any say in avoiding the stupid choice, the idiot cuck makes it automatically in your stead.

Personally, I find the second scenario more aggravating, because this lets the dev make up as many bullshit scenarios as they want. Whereas in non-linear games, the dev has to account for player agency and actually write unique consequences for each choice.

As it stands, both linear and non-linear NTR games are great. It’s not like one form is superior over the other.
That being said, non-linear games are much harder to "get right" because you need to account for all the different choices out there while making sure they don’t seem too out-of-character. Since you are making at minimum "two routes," your attention is essentially halved for the NTR route. Which is why so many "avoidable NTR" games seem so damn unpolished. Because they are, lol.

In the end, many "avoidable NTR games" are really just NTR games with token vanilla scenes thrown in. I've only played very few where there are actually H-scenes in the vanilla route.
 
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ankraless

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Aug 25, 2023
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The arts good, but yea he killed the story. From Netorare to just a cheating slut story.
I don't know, I think the new drawing style lacks detail. I mean, Kyoko was a mature mother at first, but in the second part, she suddenly turned into a young MILF, and it's not as detailed as before, it's drawn very simply. At least I hope he continues drawing, there's no one else who can match his drawing style.
 

zmfinga

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Oct 23, 2023
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Honestly it's just different strokes for different folks.

Everyone has a different level of tolerance of what they want to go through to induce NTR, and some may or may not even want relevant gameplay to get it.

Whoever can play the recent BBQ game fully though, you guys are buddhist monks for sure.
 

Knight6797

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Jul 26, 2022
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Honestly it's just different strokes for different folks.

Everyone has a different level of tolerance of what they want to go through to induce NTR, and some may or may not even want relevant gameplay to get it.

Whoever can play the recent BBQ game fully though, you guys are buddhist monks for sure.
That is the point I am always trying to make. Every time you ask yourself why person likes xyz, people have to keep in mind there are people that are into trees or themselves. Extreme examples but there is a specific fetish that caters to anyone. I for example am really into harassment or staring/dirty comments, more than regular sex scenes even but a lot of people see this differently.
 
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Aug 19, 2018
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I just find it weird for the hate on it like dawgy if it ain't your thing cool but why care so much on what I beat my meat to. idk sounds a bit gay tbh but thats just me.
Beats me. It happens with some other fetishes too that are more... intense. I don't understand the obsession with kinks you dislike, maybe it gets them off...
 
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anonsuit

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Nov 24, 2019
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I understand that having a vanilla route " enhances the NTR" because it actually " happened" instead of it being predetermined from the beginning but then there come several problems with making a vanilla route.

  • investing money on 2 routes.
  • investing time as a player replaying 2 routes.
  • Reusing CG or sex scenes because 2 routes.
  • Reusing dialog. and scenarios.
More often than not the difficulty of getting to one route makes the route a pain in the ass, or feel like a lame choice.

I am the kind of peson that would like a happy ending in an NTR. but is has to be after the NTR has been played out. either some form of revenge, a time travel or another form of resolution that is not branching out from the NTR content.
 
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5.00 star(s) 6 Votes