Tbh, I once had ideas about making a specific game. Even the red-haired girl in my profile pic is a leftover from generating something in SD 1.5 years ago, inspired by
Akagami No Kishin. But making a game always felt way too time-consuming, so it never went further than a few renpy experiments.
A comic - or maybe a fairy-tale-style book - might be a better starting point.
Well, I’ve made a profile on Subscribestar, though I’m not sure what to put in the prologue yet, so I’d appreciate some advice.
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Hey yea, that sounds awesome
ill think about it and come back to you some time.
In the meantime ID say what you got is already a really good rough sketch.
You know where you want to go with the idea. Master and Disciple, Master gets in trouble and weakened due to disciple, takes on an extra burden to save them both (for example the poison idea, or smth else).
I think prologue should cover a small buildup of their relationship. Maybe we can have an outline of who they are then look at the critical mission that went wrong, then go to present day. Prologoue should def. have some setup for the NTR, but only very faint hints and foreshadowing for that.
Its important that you sell the following aspects:
1. Relationship of Master and Disciple
2. Their positions/profession in the world
3. Reason for the NTR to start / Setup for that
4. Antagonist/Bull
I think a comic sounds cool.
But one other option could also be a VN, a visual novel. Its really just 1 degree removed from a comic. It really depends which format you would prefer. Advantage is that with a VN you are not bound to the panels for text. You can set scenes and panels and then write the scene and dialogue into the dialogue window. If you do a comic it all needs to be on the panel of course. But both has advantages. The comic is more cohesive, you can establish a scene faster. For a VN youd need character sprites, backgrounds and then the actual high quality CG parts. Ofc that is all doable with A.I. and probably easier than prompting a super specific scene with text included. But you seem to actually have that down pretty well. So in the end, whatever sounds and works best and most convenient for you is good imo.
I would recommend (if you can and have the hardware) to use a local A.I. model tho. Like Forge UI for example.
These are free and you dont need to pay tokens to use them. And you can generally download a lot of models and LUAs (chances are the one you use as well) and run them locally.