Recommending NTR, netorare, cuckold - resources, discussion, development

5.00 star(s) 6 Votes

astor2015omg

Active Member
Jan 9, 2020
508
509
Wonder why this hasn't been created by anyone yet.
It would be a script nightmare, there are mods that use similar functions and are all a buggy mess, you could do that in starfield tho, but the game is dead.
Besides ntr is something that never penetrated the skyrim community, there are like 2 ntr mods out there, dont really know why tho, you could make dialoge based ntr mods really easy, have some kind of event that moves your follower to a empty cell and then have some dialoge that can hint to what happened or items on their inventories, there are a lot of options but having your follower run off and actually have sex in some distant place dynamicaly would be a massive pain in the ass to develop.
 
Aug 23, 2024
228
314
It would be a script nightmare, there are mods that use similar functions and are all a buggy mess, you could do that in starfield tho, but the game is dead.
Besides ntr is something that never penetrated the skyrim community, there are like 2 ntr mods out there, dont really know why tho, you could make dialoge based ntr mods really easy, have some kind of event that moves your follower to a empty cell and then have some dialoge that can hint to what happened or items on their inventories, there are a lot of options but having your follower run off and actually have sex in some distant place dynamicaly would be a massive pain in the ass to develop.
Perhaps it could be fixed locations they would teleport to while you're not looking in their direction, and then you would find them by follwing the sound. I could see it working with one of those camping mods too. And maybe other things like bull groping fmc while you're talking to her and other naughty stuff going on. But maybe it would be too difficult to put together and too niche like you say.
 

astor2015omg

Active Member
Jan 9, 2020
508
509
It would be a script nightmare, there are mods that use similar functions and are all a buggy mess, you could do that in starfield tho, but the game is dead.
Besides ntr is something that never really penetrated the skyrim modding community.
Perhaps it could be fixed locations they would teleport to while you're not looking in their direction, and then you would find them by follwing the sound. I could see it working with one of those camping mods too. And maybe other things like bull groping fmc while you're talking to her and other naughty stuff going on. But maybe it would be too difficult to put together and too niche like you say.
The location of allmost all events in skyrim are fixed, very few things can be made truly random and the ones who are have been buggy and in need of constant fixes ever since the game came out, simply put, skyrim engine is a very strict engine that does not like randomness at all, the problem here would be the script function, if you have sexlab and this ntr mod installed and absolutely nothing more things would probably work just fine, thing is, people dont get rid of all of their potential incompatible mods for just one ntr mod, this mod would need a dynamic constant script running in the background, that is not a problem until you add all of the things that interfere with follower pathfinding and world state changes, in resume, it is possible to make such mod, it would require the use of the latest modding tools, a very skilled programer and many compatibility patches, bigger things have been made, legacy of the dragonborn is a perfect example, a gigantic mod with hundreds of scripts, npcs, variables, world states, cells and items, but in this case ntr is such a niche that i dont think anyone will put in the hours.
 

Eldiran

Member
Mar 7, 2019
248
237
So what about ?
Is it good/decent and more importantly does it have route or is it like the last game made by the same devs and doesn't ?
 

anonsuit

Active Member
Nov 24, 2019
682
489
So what about ?
Is it good/decent and more importantly does it have route or is it like the last game made by the same devs and doesn't ?
quite bad, the gameplay is awefully non existing walking from point A to point B but with no narrative relevance, I recomend cheating for walking speed and skipping time ahead on the overall map. because there is only like one scene per day. the sex scenes are ok. but not enough for me to give it praise. I think world map events have nothing interesting going for them, you may as well unlock the gallery.
 

Eldiran

Member
Mar 7, 2019
248
237
quite bad, the gameplay is awefully non existing walking from point A to point B but with no narrative relevance, I recomend cheating for walking speed and skipping time ahead on the overall map. because there is only like one scene per day. the sex scenes are ok. but not enough for me to give it praise. I think world map events have nothing interesting going for them, you may as well unlock the gallery.
Okay, thanks for the info. I was hoping for multiple routes but it seem like a linear walking simulator. I mean if the dev is doing something like that, he should have switch to make a kinetic VN. Would have worked better imo.
I guess you could also not going to the event here but i bet the event occur anyways so not much of a impact here. I also don't understand why you can team up with one of the sister at your house, what the point if it doesn't do a thing?
 

anonsuit

Active Member
Nov 24, 2019
682
489
Okay, thanks for the info. I was hoping for multiple routes but it seem like a linear walking simulator. I mean if the dev is doing something like that, he should have switch to make a kinetic VN. Would have worked better imo.
I guess you could also not going to the event here but i bet the event occur anyways so not much of a impact here. I also don't understand why you can team up with one of the sister at your house, what the point if it doesn't do a thing?
Yeah, nothing of that works. the dev is probably an artist that does not know programming, so he does his art and does the bare minimun to present it. all his games are like that, wich is a shame because I like unique arstyles like he has.
 

Eldiran

Member
Mar 7, 2019
248
237
Yeah, nothing of that works. the dev is probably an artist that does not know programming, so he does his art and does the bare minimun to present it. all his games are like that, wich is a shame because I like unique arstyles like he has.
I've tried a bit with the game but drop quickly. You can pass the day and if you didn't see the "!" on the map nothing happen. The date go on but if you do see the "!", it's just the one you haven't see. The event aren't even base on the date so why having a date system in the first place? Why having a the capacity to team up with girl?
Yeah it's shame, i don't understand the logic here...
 

Ion.TemUS

Well-Known Member
Jun 8, 2017
1,039
1,116
Idk if anybody cares, but here is my opinion on A.I. art in games:

It can be both great and horrible. Bad examples of it are games where the art looks really good and you get the game and all you get is a hot pile of garbage that either doesnt work or has writing that seems like a 5 year old wrote it or it was machine-translated by ChatGPT 1.0.

But great examples are single-man developers who are good competent writers and/or programmers/gamedevs that are not capable of producing good art, but have a vivid imagination of what the art should look like. Artists are high in question everywhere already. You pay big bucks for a single picture of a good artist, let along colored versions, pose variants, etc. Many good artists are able to make a living off of that at this point. But the requests are so many that a lot of them are booked months in advance or only have certain windows of time where they take new commissions, and they request premium for longer commitments (such as providing art for a game, because they would make more money taking single commissions over and over).

A.I. can be a good avenue here for developers that know they have a talent (gameplay design, writing) but aren't good at art and can't afford to continuously pay an artist, esp. the same artist.

I have encountered a few games that actually are well written and well build up in scenario and pacing and justify someone using A.I. art, cause frankly not only will they be able to have the art WAY quicker (and cheaper, although you still have to pay for premium quality A.I. art), but they will also have a lower barrier of entry to actually develop a game.

Is it ideal? Probably not. Will it replace artists? I don't believe it will anytime soon, esp. since A.I. artstyle is still quite distinct from hand-drawn art. The imperfections and uniqueness in style of human made art is still part of its charm.

But ofc it also has the downside of flooding the market with a bunch of terrible low effort cash grabs. That being said, those have been present ever since engines like Unity or RPGMaker became a household thing. And that is not bad. Sure its annoying to have to filter out all of the shitty games, but at least in the process of that we also get some really well done games that would maybe never have seen the light of day because the developer is just not good at drawing when starting with their first game.

I also think especially those devs that rely on A.I. art to help them in the first projects and ARE good at the rest of the development process, many of them are interested in acquiring more artistic skills long term, but don't feel like their current level is presentable. I think its good people like that get a chance too.

So yea. I will always prefer human-made art, but I appreciate that A.I. art can help people who are not as artistically inclined when it comes to drawing but are maybe good at writing to shine, and also that it can help make it easier for people to establish themselves in the gaming space and then build on that. I also think A.I. art can be really good for supporting small developer teams by helping them create more quantity of backgrounds, scenes and NPC characters. That is a really good use of A.I. if you ask me.
 

daynoob

New Member
Mar 2, 2022
12
21

Has anyone gotten the new demo that released last month for soraues new game?
 

Aom356

New Member
Sep 3, 2018
7
3
I've been playing with Civitai lately to generate NTR scenarios of some anime character, it's quite fun and it's free, here's example of Vermeil from anime Kinsou no Vermeil with one of academy teacher
 
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Eet_Fuk

Member
Feb 5, 2021
373
532
I've been playing with Civitai lately to generate NTR scenarios of some anime character, it's quite fun and it's free, here's example of Vermeil from anime Kinsou no Vermeil with one of academy teacher
She's quite hot
 

kyotheman101

Member
Sep 28, 2024
132
129
personally, i'd still choose to let those alleged slop games exist.
they don't force us to play the games.
we still decide for ourselves which games to pay and play, and where to spend our time.

like a new mine discovered, there will be useless rocks, but once in a while, you get gems.
dont let the rocks hurt you

the same way unity lowered the barrier for programming
then unity was looked upon as the slop compare to unreal engine which was used by professionals.

these things happen, not just with the appearane of machines.
even within those engines and toolkits, new releases always lower barrier to entry.
it never stopped the industry.
the same logic applies, just dont play the slops. there will be lots of gems out there.
slop for now, wait few years when AI gets better, seeing people testing animations its scary how good its getting, what really needs to be fixed in AI is the eyes girls look deadpan a lot
 
5.00 star(s) 6 Votes