- Dec 3, 2019
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I hope you got far at least! Map largeness is for the final product as they'll be at least 3more routes. Cycle of things, I tried to make it simpler with quest journal +making them easier to get. I'll wait out a little bit more to see if more of those complains pile up and how specifically I can minimise that.It may not seem perfect, but you get the idea, hidden NTR is the best kind of NTR in my opinion, but they don't make good games like that anymore. Regarding your game, I've played it, the gameplay itself is the complicated part, because the map is very large and the cycle of things you have to do makes the experience boring, I feel like this is a game that has potential but loses it by trying to be too complicated, like Nebel Yeger did for example.