Looks like a godot game. Run the exe in cmd.exe (or powershell) and copy-paste the error messages.
EDIT:
Also why doesn't this game have a linux version? Godot makes it super easy to export for linux. It is the platform that requires the least amount of work to get godot to export to.
Just for fun, I tried to make a linux version. The biggest obstacle is simply that this game uses the "embed PKG" option; if not for it I could just replace the windows version of the Godot engine with the linux one. As it is, what I ended up doing is unpacking the APK, and putting the linux runner there. That seems to work!
So basically, guide to getting this to run on linux natively:
1. Download the android version.
2. Open the APK as an archive. Extract the contents of the "assets" directory into a new folder. You'll notice it has a bunch of subfolders like ".godot" and "project.binary" - that's because these are the game files. You don't need the other directories from the APK.
3. Get the current godot version from project.binary via either looking at it in a text editor, or something like this:
Code:
>>> cat project.binary | grep -P "\d\.\d+" -ao
4.3
4. Use the linux build of the Godot engine (not the editor, the binary for running exported games) of this version. Weirdly enough, I can't find a way to download it directly; you seem to be supposed to (either manually or through the Godot editor) download the
export_templates.tpz
archive
You must be registered to see the links
, which contains the executables for all the platforms Godot supports at once. Anyway, grab the right executable (
linux_release.x86_64
) from there and put it into the game folder, renaming it to something like
NTR Phone.x86_64
.
5. Launch this
NTR Phone.x86_64
binary. It should find the game files around itself and launch the game correctly.