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Others NTR Series [v0.5.0] [CodeofDusk]

3.00 star(s) 3 Votes

CodeofDusk

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Game Developer
Aug 8, 2025
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There is a big problem with the fade-in-to-black introducing flashbacks, as it starts before I can read what's written on the phone.
Thanks for the feedback, I think you're right, I'll change the transition timing or function a bit to make it more user-friendly.
 

CodeofDusk

Newbie
Game Developer
Aug 8, 2025
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View attachment 5133121

we need a full screen mod , or a option to adjust the resolution. this is how it looks at 4k monitor ( i think its a 1/50 of my monitor size)
Thank you so much for the feedback, I just worked on it asap right after reading your comment, and I apologize for forgetting to consider larger monitors. Just made the resolution dynamic based on user screen, should be fixed. I'm planning to release that version on v0.2.5 along with more content.
 

CodeofDusk

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Game Developer
Aug 8, 2025
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I understand it is the initial release so some systems might come in the future.
But if you are opting for multiple girl and multiple ending depending on your choices. Having like a flowchart system were you can more easily see what you have done, different routes etc, could be something to look at. Makes replays much more handy if you wanna experience all routes and see everything.
Also making sure pictures carry over between, for all those that wanna "catch them all".
Thanks for the feedback, I'm thinking of adding a flowchart system along with someone else's suggestion regarding the function to be able to explore different routes. As for giving an actual "flowchart" on the direction of the game, I'm afraid I can't do that for now since I barely started the development in a week. I'm afraid that if I try to rush things by publicly announcing it, I might not be able to polish some plot in case i made a mistake or contradiction with the script writing. Someday I will probably if this becomes successful.
 
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Eyepatch1$

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May 3, 2025
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What are some good avoidable NTR games in your opinion? I don't mind it, but some games give the illusion of choice/routes and don't give much reason for repeatability. I tend to like playing both sides. One embracing the cheating, secrets and downfall of the fmc, the other seeing what could be done to stop it (if there is a legitimate path for that route and not a bait-n-switch)
Though not strictly a NTR game it does have NTR elements but it can be avoided where you can have a strictly romantic relationship, open relationship, or even Harem and in my opinion Our Red String falls into that category. I would also give credit to Gunpowder cocktail and Hottest summer.
 
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CodeofDusk

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Game Developer
Aug 8, 2025
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So I get the resist choice but what's going to be the difference between the accept and embrace choices you'll get?
Well without spoiling too much, definitely different endings, different routes being unlocked, and... different CG's. and maybe I might throw in an easter egg as well.
 
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CodeofDusk

Newbie
Game Developer
Aug 8, 2025
36
73
18
noice! i wait the next update
Thanks, I'm glad you liked it, I'm almost done with the script writing, it took me much longer and I didn't expect the story to be unfold much bigger since I'm tackling at two different routes right now. Expect at least 2x of the content that v0.2 has for v0.2.5. I ended up splitting v0.3(Chapter 3 & 4) into v0.2.5 (Chapter 3) and v0.3.0 for Chapter 3 & 4. You can expect v0.2.5 to come out within this week, but I'll be releasing it for my patrons for early access first until I finish v0.3
 
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CodeofDusk

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Aug 8, 2025
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Took me much longer than I thought to release the next update, here's the early access for my patrons for v0.2.5.0:
 
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Deleted member 4087206

Active Member
Aug 21, 2021
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the android version is attached on the link above, or on my page
I thank you for that and I liked the game so far, but I will give my two bits of constructive critics.
For the mobile version, the text is too small, as well as the options in settings and the buttons on screen.
As someone who likes to explore routes, the lack of saves is a problem. Especially since to we have to reset the whole chat and start from chapter one again if we want to follow another route. That will be a problem even bigger when new chapters arrive.
 

CodeofDusk

Newbie
Game Developer
Aug 8, 2025
36
73
18
I thank you for that and I liked the game so far, but I will give my two bits of constructive critics.
For the mobile version, the text is too small, as well as the options in settings and the buttons on screen.
As someone who likes to explore routes, the lack of saves is a problem. Especially since to we have to reset the whole chat and start from chapter one again if we want to follow another route. That will be a problem even bigger when new chapters arrive.
Thank you so much for the feedback, I'm currently working on adding some resolution settings of the game to make it more friendly for other devices with different resolutions.
As for the saving, it's already added currently on v0.2.5 wherein you can go back to chapter 2 from chapter 3 for a different route. I'm planning to add more flexible chapter selections as the game progresses.

thanks again for the feedback, and keep them coming as i need every player's feedback to be able to keep polishing the game :giggle:
 

wolfund

Active Member
Aug 22, 2017
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Your UI is funcky and cluncky. Menu words are pixelated and look like they've been made in 6/8p scaled up. Any fade to black moment need to also have be speedable, like normal text. Weird text flash during fade to black.

Why would you fade to black only to change dialogue and not the picture? don't it's annoying.
 
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Blotzy29

New Member
Apr 10, 2025
2
3
12
Would love to try but at least for me the download is an exe and thats a massive no go for me. It may be perfectly fine and have no ill intent but my only golden rule never download an exe. I may try on my phone or something, looks like a nice game though.
 
3.00 star(s) 3 Votes