Kirayoushikage
Member
- Jun 20, 2021
- 106
- 584
So he has to draw less for a few monthsWhy is he converting it though?
So he has to draw less for a few monthsWhy is he converting it though?
i do that in every updateWell, I updated to v0.49 and all my saves were to shit. I guess I have to start the game from the beginning again...
I mean yeah, it's newer, but there should be a considerable reason to stop using VX ACE while you're that far into it, and it's not like MV is that much more advanced in functionality, majority of what you might want to do in your rpg you should be able to make without MV additions. Did he ran out of variables and switches, or something? The only reason i can see in doing it in the middle of your project is mobile version, and that. Or is it that much easier to use, and will drastically speed up the development? It would be interesting to know why exactly is he doing it, if it's not just a scam for milking money longer while doing nothing, of course.I really don't know the specifics exactly but MV is much newer than VX ACE though not the latest version that goes to MZ. So I would imagine it might be easier to work with that improve to what VX ACE had due to being new and not to mention probably much more reliable I guess?
Not only that maybe we can finally get an actual official Mobile version of this game as well.
game should be called cuckomania priest with how technobrake cucks and uses his supporters like the useful idiot pay pigs they areif technobrake cared about what the people who pay him want he'd have finished the game by now
I envy you because while i'm playing 3 unity games, 5 RPG MV games and 1 RPG Wolf game.i do that in every update![]()
Speaking as someone who has used Ace VX and MV, the latter version of RPGmaker is much easier to use and infinitely better when it comes to scripting multiple events. Honestly, the two versions can't compare and MV is vastly superior when making games. Plus MV offers greater resolutions and options beyond what Ace has so it is understandable that Techno would want to abandon the headache that is Ace and use a smoother program like MV. Not to mention that 90% of the RPGmaker based games on Dlsite run on the MV engine and there's a solid reason why Techno has used MV for his last handful of minigames.I mean yeah, it's newer, but there should be a considerable reason to stop using VX ACE while you're that far into it, and it's not like MV is that much more advanced in functionality, majority of what you might want to do in your rpg you should be able to make without MV additions. Did he ran out of variables and switches, or something? The only reason i can see in doing it in the middle of your project is mobile version, and that. Or is it that much easier to use, and will drastically speed up the development? It would be interesting to know why exactly is he doing it, if it's not just a scam for milking money longer while doing nothing, of course.
Any hero with the changelogs?5.0brelease now~
Patreon changelog post is public, you can check his patreon.Any hero with the changelogs?
We all know technobrakes update is sometimes small so a changelog before downloading really helps!
Thanks, since i'm using VX ACE too it's interesting to know what might be a reason to just abandon it, despite being in the middle of development. Sounded pretty scary, as if there's some serious issue like 300 enemy limitation or something. I probably just never imagined just how much convenience i'm missing out by not using MV instead.Speaking as someone who has used Ace VX and MV, the latter version of RPGmaker is much easier to use and infinitely better when it comes to scripting multiple events. Honestly, the two versions can't compare and MV is vastly superior when making games. Plus MV offers greater resolutions and options beyond what Ace has so it is understandable that Techno would want to abandon the headache that is Ace and use a smoother program like MV. Not to mention that 90% of the RPGmaker based games on Dlsite run on the MV engine and there's a solid reason why Techno has used MV for his last handful of minigames.
Sucks that production will stall during the transition, but so much more will potenitally be possible with MV. So many more route branches will be possible and Techno has made mention of possibly creating a route where instead of the protag and the priestess rescuing Yarizo, Leon and Iris do instead which would lead to Yarizo joining their party. And that's only one option.
Swapping to MV will be better in the long run and could potentially lead to updates coming faster than they did before, or at least maybe more content per update. With MV making the programing side easier, that would give more time for Techno to focus on the art.
That's just my two cents anyway.
Honestly switching to MZ would make more sense unless there's a plugin you want that's MV specific. MZ is basically MV with a bunch of QOL features.Thanks, since i'm using VX ACE too it's interesting to know what might be a reason to just abandon it, despite being in the middle of development. Sounded pretty scary, as if there's some serious issue like 300 enemy limitation or something. I probably just never imagined just how much convenience i'm missing out by not using MV instead.