This game has some brilliant potential and already showcases a talented developer who, given time could absolutely smash the scene with a proper full fleshed out title. Something that is often not seen these days.
Overall the game itself is rather promising, but it's a long way from "good" - and, I am hoping to see more of this title. I've enjoyed the hour or so I've put into this game so far. And will continue to pick at it a little more to see what's on offer. If you're looking for something similar to other "horror-esque" titles out there, this might be something for you - and, well, if you're not - it's also going to offer up some unique and fun gameplay for you as a whole.
I'm sure I've missed some parts here, however - anything I feel or see more of, I might add to this list and of course, update my rating in due time. Keep at it guys, this game - if continued in a good direction will be very successful. Especially for those of us weirdos out there!
Without yapping too much, the list is as follows -
Pro's -
- Character model doesn't appear to be a re-used asset from everywhere else.
- Level design is convincing for the environment it is set in.
- Sound design seems mostly okay, albeit a little "clanky" in some ways, it feels rather decent.
- A good variety of options and settings to allow players from all scopes of HW to play (whether on a high end or low end rig, there are options available - kudos dev)
- A functional auto-save seems to be at play, which, is great. Not many games offer this kind of function within this scene.
- Some basic character modifications are available, not much - but it's there.
- Visuals are decent and all the props and scenes "fit" together nicely, nothing "asset flip" here.
- Control scheme is your usual "WSAD - E" functionality, so familiarity is key.
- Physics are somewhat decent in some areas.
- Lighting is decent (though this is a trait of UE - but has been used to a good potential here).
Cons -
- Character customisation is rather limited.
- Jiggle physics on the breasts look "decent" when using the standard tiddy size, scaling "up" causes them to have a rather "tin can" shape.
- Body rigging is a little off. Could be better. (Though I think this will happen naturally as the game progresses).
- No camera control during scenes.
- No sprint or run function. The walking is painfully slow in some cases and feels like I'm holding "W" for 90% of the gameplay.
- Tooltips would be good for those of us who are a little lazy and/or stupid. (Toggle would be nice).
- No discussion between NPC's other than scripted events.
- No collision physics during NSFW scenes (penis just cuts its way through a thigh or something like that in some scenes).