I really tried to give this a chance but the game refused to take it. Tbh It's hardly a game, more like a test project or a proof of concept experiment.
Spending time in this was painful. Rpgm navigation is hit or miss an here it's custom models so it's really bad.
You just roam very poorly thought rooms an corridors to fin something (usually it's like 1 scene) then time is skipped and you roam around again.
That was all "gameplay for me". Is this walking around really necessary? Of course not. So why use rpgm instead of ren'py?
Your focus is on the story - use ren'py.
Your focus is on exploration, fighting and has a lot of skills - use rpgm.
It's SO EAY to understand, is it not? Imo this game would be waaay better if done in proper engine for it's gameplay.
Art is ok but it doesn't helping because if a base game is good then players will accept even really basic art. Good art can lift good game even higher. But when a game is a mess art won't save it, even really good one.
I play on mute so can't say anything about the music.
The story... review is already longer then I wanted so let's just say that I didn't enjoy it. Maybe someone else will review it better.
Overall a bunch of questionable game decisions strapped together.
Sure, any game can find at least one player that will enjoy it but I can't imagine why would average player play this.
Spending time in this was painful. Rpgm navigation is hit or miss an here it's custom models so it's really bad.
You just roam very poorly thought rooms an corridors to fin something (usually it's like 1 scene) then time is skipped and you roam around again.
That was all "gameplay for me". Is this walking around really necessary? Of course not. So why use rpgm instead of ren'py?
Your focus is on the story - use ren'py.
Your focus is on exploration, fighting and has a lot of skills - use rpgm.
It's SO EAY to understand, is it not? Imo this game would be waaay better if done in proper engine for it's gameplay.
Art is ok but it doesn't helping because if a base game is good then players will accept even really basic art. Good art can lift good game even higher. But when a game is a mess art won't save it, even really good one.
I play on mute so can't say anything about the music.
The story... review is already longer then I wanted so let's just say that I didn't enjoy it. Maybe someone else will review it better.
Overall a bunch of questionable game decisions strapped together.
Sure, any game can find at least one player that will enjoy it but I can't imagine why would average player play this.