A somber-toned RPG with a unique setting.
Once upon a time, three Gods clashed and brought ruin to the world. It is a world that is slowly dying, scarred by AI-generated assets forces of entropy that bend the fabric of reality, and cursed by its former Creator. Our protagonist finds himself stranded in this barren world after being exiled into a dimensional rift--a sentence intended to be lethal. He soon finds that his life essence is bleeding out at a slow but ever-increasing rate. He must use this second chance at life to discover purpose and meaning in this post-apocalyptic world--before the little time he has remaining runs out.
I was immediately captivated by the unusual setting and themes. This is a story for fantasy enthusiasts. It's a tale of stoicism: grit in the face of adversity. There's romance with the three love interests, but there's also quite a lot of (often goofy) casual sex. As it turns out, the protagonist's affliction is not unique: it is a curse that affects all males, and therefore he is the only male we ever meet (intelligent life only persists because the world's female inhabitants don't age). Yes, it's a setting contrived to justify tropes and indulge fantasies, but it's done fairly convincingly. The casual sex is not for everyone, and in my opinion many of these scenes are shoe-horned in, pander to very particular fetishes, and their goofy excesses doesn't fit with the somber tone of the rest of the work.
The gameplay is a mix of resource management and turn-based combat. The resource management is straightforward and has a pleasant sense of progression for most of the game (though once you've built everything the challenge and fun evaporates). The combat can be tricky if you're not skilled at stat optimization (protip: optimize for damage and spam Parry); enemies tend to hit hard while your own defensive options are limited and fairly ineffective, which means you don't want to get into battles of attrition. Thankfully, unlike the resource management, the combat remains relevant into late-game and doesn't wear out its welcome.
This is a mostly text-based game with AI-generated music and art. That said, this is one of the best uses of AI-generated assets that I've seen. The dev is a talented writer who is using the assets as props to tell a story. This is in stark contrast with shovelware where AI-generated assets ARE the primary content.
Of Devotion and Despondence is not a perfect game, but if the idea of playing a fantasy novel appeals to you, it's definitely worth a try.
Once upon a time, three Gods clashed and brought ruin to the world. It is a world that is slowly dying, scarred by
I was immediately captivated by the unusual setting and themes. This is a story for fantasy enthusiasts. It's a tale of stoicism: grit in the face of adversity. There's romance with the three love interests, but there's also quite a lot of (often goofy) casual sex. As it turns out, the protagonist's affliction is not unique: it is a curse that affects all males, and therefore he is the only male we ever meet (intelligent life only persists because the world's female inhabitants don't age). Yes, it's a setting contrived to justify tropes and indulge fantasies, but it's done fairly convincingly. The casual sex is not for everyone, and in my opinion many of these scenes are shoe-horned in, pander to very particular fetishes, and their goofy excesses doesn't fit with the somber tone of the rest of the work.
The gameplay is a mix of resource management and turn-based combat. The resource management is straightforward and has a pleasant sense of progression for most of the game (though once you've built everything the challenge and fun evaporates). The combat can be tricky if you're not skilled at stat optimization (protip: optimize for damage and spam Parry); enemies tend to hit hard while your own defensive options are limited and fairly ineffective, which means you don't want to get into battles of attrition. Thankfully, unlike the resource management, the combat remains relevant into late-game and doesn't wear out its welcome.
This is a mostly text-based game with AI-generated music and art. That said, this is one of the best uses of AI-generated assets that I've seen. The dev is a talented writer who is using the assets as props to tell a story. This is in stark contrast with shovelware where AI-generated assets ARE the primary content.
Of Devotion and Despondence is not a perfect game, but if the idea of playing a fantasy novel appeals to you, it's definitely worth a try.