TL;DR: Amazing storytelling, low lewd, ok gameplay
Sierra Lee has, once again, surpassed my expectations. Which is saying something, as I've been following all her projects for a good long time, I know what they can do, and they still surprise me. And they are one of the few devs who I can say I actually went out of my way to give money because their games are just that good.
Bear in mind, at the time of review, the game is not properly finished, and though the story, mechanics and whatnot are all 100% done, there are some incomplete graphics. This doesn't bother me one bit, because its RPGM, its not exactly about looking flashy. On the other hand, the maps that have been polished look gorgeous.
GRAPHICS: For an RPGMaker game, this one is beautiful. A real treat to look at. For an overcrowded engine filled with cookie-cutter worlds, default assets, and uninspired design, this game sits pretty on its throne. The overworlds (that are currently done) are beautiful, easily some of the best ever put to RPGM, and the fully animated and unique battle sprites are a treat to behold. I love it.
ART: Sierra Lee commissioned Crescentia (of Projekt Wolfenstalh fame/infamy) to do the artwork for this game. Now, I can't speak for everyone in this regard, but I have long loved Crescentia's artwork, and seeing it here, in an actually finished game is glorious. The designs for everyone fit perfectly, and the lewd scenes are masterful.
SOUND: Its pretty typical RPG fare. Its not bad, but neither is it amazing. Very few songs overstay themselves, but if you'd rather not hear the battle tune over and over while you get through the grindier bits, you'll not be losing much by just muting the game.
GAMEPLAY: Sierra Lee is, ultimately, a storyteller. And a damn good one. I'd even venture to say one of the best I've seen in recent days, and absolutely one of the best, if not THE BEST western h-game storyteller. What she is not, however is a game designer. And while something like RPGM gives a flexible vessel to create an interactive story, its nothing grand. At the very least, like Ouroboros and The Last Sovereign before it, the game balances out it story with its actual RPG elements. It ain't flashy, it ain't grand, it can drag if you don't know what you're doing, and is generally the weakest part of this, and for that matter, all of Sierra Lee's game's, but its not bad at all.
CHARACTERS: The characters are all some variation of Little Red Riding Hood, or some other fairy tale in some cases. They all feel real and believable within the rules of the world. Its expertly done, and wonderful to see each of these characters explore and grow and interact with each other as they travel between the "tales" that make up the world. They subvert your expectations, go in interesting directions, and play off of and subvert the typical porn game tropes in the most wonderful of ways.
PLOT: Given that the marketing seemed to err on the lewd side, as well as Crescentia's art at the forefront, I was expecting a lighthearted, lewd adventure. And yet again, Sierra Lee does what she does best. Subverting expectations and plot devices. While I can't speak for the conclusion (yet), 20+ hours in, and this game is yet another masterpiece on her belt. The story never quite goes where you think its going, yet its still seemlessly pulls you from one place to the next, playing around with Sierra's typical brand of genre subversion and meta analysis. I guess it might not be for everyone, and it is definately not for someone looking for a quick wank, but I love it so much.
CONCLUSION: In case it wasn't plainly obvious, I'm a simp for Sieraa Lee's games. They are, first and foremost, a story. A beautiful, well-crafted story that plays with tropes and expectations in unexpected and exciting ways, with this delectable smattering of just the right amount of lewd to go with it. I ABSOLUTELY, 100% RECCOMEND THIS (and the rest of their games too). Its wonderful.
Sierra Lee has, once again, surpassed my expectations. Which is saying something, as I've been following all her projects for a good long time, I know what they can do, and they still surprise me. And they are one of the few devs who I can say I actually went out of my way to give money because their games are just that good.
Bear in mind, at the time of review, the game is not properly finished, and though the story, mechanics and whatnot are all 100% done, there are some incomplete graphics. This doesn't bother me one bit, because its RPGM, its not exactly about looking flashy. On the other hand, the maps that have been polished look gorgeous.
GRAPHICS: For an RPGMaker game, this one is beautiful. A real treat to look at. For an overcrowded engine filled with cookie-cutter worlds, default assets, and uninspired design, this game sits pretty on its throne. The overworlds (that are currently done) are beautiful, easily some of the best ever put to RPGM, and the fully animated and unique battle sprites are a treat to behold. I love it.
ART: Sierra Lee commissioned Crescentia (of Projekt Wolfenstalh fame/infamy) to do the artwork for this game. Now, I can't speak for everyone in this regard, but I have long loved Crescentia's artwork, and seeing it here, in an actually finished game is glorious. The designs for everyone fit perfectly, and the lewd scenes are masterful.
SOUND: Its pretty typical RPG fare. Its not bad, but neither is it amazing. Very few songs overstay themselves, but if you'd rather not hear the battle tune over and over while you get through the grindier bits, you'll not be losing much by just muting the game.
GAMEPLAY: Sierra Lee is, ultimately, a storyteller. And a damn good one. I'd even venture to say one of the best I've seen in recent days, and absolutely one of the best, if not THE BEST western h-game storyteller. What she is not, however is a game designer. And while something like RPGM gives a flexible vessel to create an interactive story, its nothing grand. At the very least, like Ouroboros and The Last Sovereign before it, the game balances out it story with its actual RPG elements. It ain't flashy, it ain't grand, it can drag if you don't know what you're doing, and is generally the weakest part of this, and for that matter, all of Sierra Lee's game's, but its not bad at all.
CHARACTERS: The characters are all some variation of Little Red Riding Hood, or some other fairy tale in some cases. They all feel real and believable within the rules of the world. Its expertly done, and wonderful to see each of these characters explore and grow and interact with each other as they travel between the "tales" that make up the world. They subvert your expectations, go in interesting directions, and play off of and subvert the typical porn game tropes in the most wonderful of ways.
PLOT: Given that the marketing seemed to err on the lewd side, as well as Crescentia's art at the forefront, I was expecting a lighthearted, lewd adventure. And yet again, Sierra Lee does what she does best. Subverting expectations and plot devices. While I can't speak for the conclusion (yet), 20+ hours in, and this game is yet another masterpiece on her belt. The story never quite goes where you think its going, yet its still seemlessly pulls you from one place to the next, playing around with Sierra's typical brand of genre subversion and meta analysis. I guess it might not be for everyone, and it is definately not for someone looking for a quick wank, but I love it so much.
CONCLUSION: In case it wasn't plainly obvious, I'm a simp for Sieraa Lee's games. They are, first and foremost, a story. A beautiful, well-crafted story that plays with tropes and expectations in unexpected and exciting ways, with this delectable smattering of just the right amount of lewd to go with it. I ABSOLUTELY, 100% RECCOMEND THIS (and the rest of their games too). Its wonderful.