Yeah, Day 1 isn't fully implemented yet either. Next update will have Day 1 completed and a clearer warning that Day 1 is where the game ends currently. Plan is to do major releases that add an extra day each time.
Yeah, currently working out what funding model I am going to use now that Patreon is forcing everyone onto a first-of-the-month payment schedule. Seriously thinking I might just ditch Patreon and crowd funding all together and just develop the game quietly. Will have a proper update soon.
Work has been progressing with a private investor providing some funding but losing Patreon is going to slow down the development process a bit. Main issue is art funding my artist gotta eat.