Opinions on complexity/depth in adult games? - Poll

How do you like your adult games?


  • Total voters
    97

nulnil

Active Member
May 18, 2021
620
425
Made this thread just to see how people prefer their adult games. This is not a thread about how many fetishes a game has, but how many mechanics a game has.

Edit: This isn't about the theoretical quality of the game, because if it was everyone would be on 2 or 1. Just imagine all listed options are games that are the same quality and pull off their gameplay equally well.
 
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woody554

Well-Known Member
Jan 20, 2018
1,560
1,940
whatever fits. which usually is from the easier side.

but I don't think paradox games are difficult, they're just vast and deep. I'd kinda like a porn game to be wide and shallow. there should be a lot to find out and solve, but the problems should be fairly easy.
 

Geralt_R

Member
Jun 4, 2022
284
2,113
I voted "No Gameplay" for one reason: most Patreon devs don't have what it takes to make games with actual good gameplay. I.e. unless you can deliver Mass Effect / Dragon Age / Cyberpunk 2077 levels of gameplay and 3d graphics / motion captured animations or at least something on the level of Greedfall (indie game level) just don't bother trying it in my opinion. And for that you need a team with at least dozens of people and lots of money.

Love of Magic (or The Mist where it's basically the same) has all this combat and exploration and while it's not terrible it also adds very little to the game itself, i.e. almost nothing. It's mostly used for stats grinding. Gameplay in your typical VN is often extremely basic and consists of hitting the right button at the right time, so it's a QTE. And QTEs have a bad rep in traditional games for a reason.
I think the one minigame I kind of enjoy is the fraternity management minigame in BADIK. But even that is extremely simplistic. At least it's not annoying.

I'd rather read a pretty interactive picture book that doesn't annoy me with stats grinding, button mashing, QTEs or other things I don't care for too much.
 

Talamae

Newbie
Sep 2, 2021
32
14
I like to be engaged in the story with adult content as a side feature, not a central one. An example would be the ideas behind Carnal Instinct (which, by the way, has a novel series too, I found out) or Wild Life. Gimme a reason to play besides "fappiness." I like depth to my games. But I don't like "romance" necessarily either, because that always makes me choose one person out of many. Where are my polycules and happy trios? Being poly in reality is hard enough. Why make me choose in a fictional setting?
 

Jonathan Y

Member
Dec 1, 2020
433
1,155
I for one chose the last option. I know I know, different strokes for different folks and all, but it gets me on my nerves when I read a review for a game I'm interested in and the review mentions gameplay mechanics above the actual H content, like, why would I play hentai games for gameplay mechanics ? Why not play, idk, normal games ?

Granted I admit it could be a plus, but in that case I prefer things like an intricate corruption system such as the one's OneOne games have like Ideology In Friction, with different lewd development for different bodyparts which increases with whatever H- scenes you perform and those stats alter the dialogue during scenes for example.
Or exploration mechanics, exploration for more H-content that it.

But games with gameplay and grinding unrelated to the H-content and/or story in general? Pass, I just use a save editor and one hit shit or get infinite gold.
 

Pretentious Goblin

Devoted Member
Nov 3, 2017
9,196
7,704
I don't shy away from complexity, the only problem is the most mechanically complex games are text-based or text-only (e.g. Lilith's Throne, Corrupted Saviors). I'll try Stellaris sex mods when I've finally completed a playthrough without mods, though it'll likely be too abstracted for my liking.
 

Duke Greene

Active Member
Feb 6, 2018
829
1,848
Let's say there's a reason I have over 800 combined hours in all the Venus Blood games. I fap to stats, skill lists and builds even more than I do to lolis.
 
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RedPillBlues

I Want to Rock your Body (To the Break of Dawn)
Donor
Jun 5, 2017
5,060
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3 or 5 easy, i'm here to have fun, If I want complexity theres games that are 10x better that focus solely on the gameplay. Although Im not sure HOI4 deserves to be the representitive of the "detracts most people," with how popular its gotten recently. Maybe something like CDDA would be more appropriate.
 

Oh my

Member
Dec 25, 2019
385
456
I have an extremely strong tendency to prefer VNs: especially for male MC Romance.

I like there to be interactivity between MC and LIs and options.
The less time I spend with the LI I want, or on the LI I want, the more I notice my pp go soft.
Which is why I don't like there being too many LIs or a distracting and alienating main story.
Explaining that MC went to work doesn't have to take more than a few seconds for work/reward.

I'm not saying it can't be a good trip, but remember where we are and be careful where time is invested.

'Rape fail-state' games are an exception because 'spending quality time' with a rape ogre is shooting it in the face.
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
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Respected User
Jun 10, 2017
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I don't shy away from complexity, the only problem is the most mechanically complex games are text-based or text-only (e.g. Lilith's Throne, Corrupted Saviors).
It's difficult to make it fit otherwise.

When I look at the choices, what I see is:
  • A global story where as player you're nothing ;
  • A kinetic story that will advance if you're good enough at playing ;
  • A Story that evolve based on your decision ;
  • No story at all ;
  • All of the above fit.

And the same apply for the adult games we can effectively found on the scene. Those that effectively looks like games have no real story or a story you've absolutely no control over. While those who have a story have limited game mechanisms. And in between there's some text based games, because it's the only way to deal with the thousands of possibilities that you'll reach after playing it long enough.

You can't make a game like Devil May Cry where the player have a real influence over the story. It would mean that you've "levels" that will never be played, because the player decided to not follow this route. At the end of the game, you would have played less than 30% of those "levels", and there's no one ready to pass time designing and coding "levels" that will perhaps never be played by anyone.
Even with "regular games" there isn't such games. The most we can have is something likes Dishonored. Your choices as player only influence the atmosphere of the story and the way the AI will react ; plus some NPC that exist or not. Going further than that would need way too much works even for an AAA studio.
Or you've something like Mass Effect, where some characters can be alive or not, but here again the effect is limited and, globally speaking, it's like for Dishonored, the real difference will only be the way the story will end.

But it's not what the majority want on the scene. Either players want to fap, and therefore the game mechanisms don't interest them at all, or they want to have the control of the story. It's a minority who want an effective game ; and most of them will prefer to play a modded Fallout or Elder Scrolls, because they are better.
Not that there isn't players interested by an effective game with an effective gameplay from start to stop, Sakura Dungeon is the proof that they exist and are numerous. But it's mostly because it's the sole game like this on the scene. We play it like we would play an old generation Japanese H-Game, those JRPG from the 80's/90's with some lewd art in between the RPG parts ; it's a "regular game" with a bit of lewd that make it a bit more entertaining.
 

DuniX

Well-Known Member
Dec 20, 2016
1,236
826
But it's not what the majority want on the scene. Either players want to fap, and therefore the game mechanisms don't interest them at all, or they want to have the control of the story. It's a minority who want an effective game ; and most of them will prefer to play a modded Fallout or Elder Scrolls, because they are better.
"Story" is grossly overrated and "Gameplay" is incredibly underrated in this "Adult Games" Scene.
What do you get from modded Fallout or Skyrim? There isn't that much difference from playing Honey Select straight.

Reward for beating a Challenge == Sex, I don't see how that is that hard to comprehend.
The Japanese Indie Scene has been like that since forever.
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
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What do you get from modded Fallout or Skyrim? There isn't that much difference from playing Honey Select straight.
I wonder, what of the two you've never played, is it modded Fallout/Elder Scroll or Honey Select ?
There's obviously generic mods, but many among the adult mods for Fallout/Elder Scroll are full DLC, including quests and multiple routes, when it's not game mechanisms.


Reward for beating a Challenge == Sex, I don't see how that is that hard to comprehend.
And ?
Like I said, half of the community want to fap, what mean that they aren't interested by the challenge. This while the other half want to have a word to say regarding the story, and therefore don't expect the sex to be a reward. Rest the minority who want a challenge with a bit of lewd, but they don't play this much indie games because there's better, both in terms of gameplay than in terms of sex.
But well, you wanted to disagree, so obviously you had to find something to say. Whatever if it have nothing to do with what I myself said.


The Japanese Indie Scene has been like that since forever.
You haven't played much of the Japanese Indie Scene games then. Half of them are pure Visual Novel, and a big part of the others are sex on loose, not on win. It's well established studio you're talking about.
 
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DuniX

Well-Known Member
Dec 20, 2016
1,236
826
There's obviously generic mods, but many among the adult mods for Fallout/Elder Scroll are full DLC, including quests and multiple routes, when it's not game mechanisms.
And half of the games here are based on Honey Select or Koikastu, your point is?
It doesn't change the fact that most lewd mods are there to dispense sex scenes and does not have any other function or meaning.

You haven't played much of the Japanese Indie Scene games then. Half of them are pure Visual Novel, and a big part of the others are sex on loose, not on win. It's well established studio you're talking about.
And the other half are proper games with porn of all kinds of genres.
The Japanese Indie Scene that isn't on handhelds and the occasional console are all porn.

Rest the minority who want a challenge with a bit of lewd, but they don't play this much indie games because there's better, both in terms of gameplay than in terms of sex.
This is precisely what you don't fundamentally understand, you can make a smaller Indie Game much more viable by just adding porn.
For example if you are not going to be better then Slay the Spire, and you most likely are not even close to reaching it, then how are you going to compete with it? And the other hundreds of clones at their tail? Why not add porn?
If you stand completely on your Gameplay you might fail miserably, but with Porn you have an infinite renewable source of Value and Motivation as long as the Sex Scenes are Novel.

Let say I like Slay the Spire.
What if there are 100 clones of Slay the Spire? Would I play them all?
What if all 100 of them had Porn with a variety of various characters, kinks and themes? Then the Sex Scene would be the "Consumable" part and reason why I would buy while the Gameplay just has to be equally fun between them.
 
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Oh my

Member
Dec 25, 2019
385
456
Reward for beating a Challenge == Sex, I don't see how that is that hard to comprehend.
"Beating a challenge" simulates competence and dedication to LIs.
That's all it can do to serve porn.
"MC clubbed a tribe of goblins to death with his dick for good boy points and went home to mommy" does the same thing.

The more time MC spends with LIs, and the more production time focuses on LIs, the more PP go hard.
There's already inefficiencies with these games that have ~10 LIs to cycle through as if the only way to really benefit is to not be monogamous.

I'm all for a good game, but the less efficient one is at describing competence and dedication to LIs, the less efficient one is at porn.

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Rape failstate is an exception.
 

DawnCry

Well-Known Member
Nov 25, 2017
1,240
2,001
Well personally my favourite games have always been games with a good gameplay and sex scenes, a few of my favourites are:

-Kamidori alchemy meister
-Sengoku Rance and kichikuou Rance
-Big bang age daibanchou

In all those games I have either RPG or strategy gameplay with sex scenes on top of it, even more there is a certain game element that actually combines the RPG part and the sexy part, I'm talking about battle-fuck games, when the combat itself is having sex and receiving sex attacks it can be quite fun to play too.

On the other hand there is nothing more boring for me than a visual novel, most of the time the writing sucks and at most I would just skip to the sex scenes, but I find that even more boring.
 
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Warthief

Member
Game Developer
Sep 11, 2020
200
109
I voted "No Gameplay" for one reason: most Patreon devs don't have what it takes to make games with actual good gameplay. I.e. unless you can deliver Mass Effect / Dragon Age / Cyberpunk 2077 levels of gameplay and 3d graphics / motion captured animations or at least something on the level of Greedfall (indie game level) just don't bother trying it in my opinion. And for that you need a team with at least dozens of people and lots of money.

Love of Magic (or The Mist where it's basically the same) has all this combat and exploration and while it's not terrible it also adds very little to the game itself, i.e. almost nothing. It's mostly used for stats grinding. Gameplay in your typical VN is often extremely basic and consists of hitting the right button at the right time, so it's a QTE. And QTEs have a bad rep in traditional games for a reason.
I think the one minigame I kind of enjoy is the fraternity management minigame in BADIK. But even that is extremely simplistic. At least it's not annoying.

I'd rather read a pretty interactive picture book that doesn't annoy me with stats grinding, button mashing, QTEs or other things I don't care for too much.
I am not big fan of VN, you making a good point that most of the adult games we play are not made by AAA companies that why i evoid as much as possible 3D games made with unity or unreal because most of them are just walking simulators,
but we seen good 2D games that have gameplay elemants in it,
so yes many of the developers who making this adults games don't have enough skills, money or big team and i will never expect the quality of AAA games but someone like me enjoy the simple games, like for example i prefare the old FF7 over the remaked one because the story was good and the combat was simple in the surface yet it had so much depth, but let not focus on that, my point is yes most of the developers here don't have the skills or the resource to make AAA game, but that not what make games good or bad, they still can make a good enjoyable games, and to be honest this days i enjoy indie games much better.

i agree that VN are much easy to make and have better chance of successes but if a game with good gameplay mechanics is made it also can be good.
NLT Media games are the best example for good quality games,
Zombie's retreat have very good concept the game is good and i think it can be done much better,
Peasant's Quest and Struggle with Sin are good rpg for people who like rpg for sure, they are not perfect, the story is not LotR or GoT for sure, but still for 1 guy to make something like that it just amazing.
(i know all of the examples are RPG Maker games because mostly i play rpg maker games but i am sure there is other example of good games not VN that have good gameplay mechanics)
 

FrankyMcGuyver

New Member
Aug 30, 2021
8
7
Look for adult video games
>Don't want any actual gameplay:unsure:

Honestly 1-3 are all fine by me and a hard pass on most but not all VNs.
 

SunBoots

New Member
Jul 11, 2017
9
111
I'm open to the variety, the question is actually down to the actual gameplay.

I'd enjoy DMC5 or a FalloutNV with a lewd theme, but realistically, if someone else tried to reproduce it without achieving the gameplay quality, it would just be a janky experience, forget the genre/complexity.

So, for the sake of the poll, no gameplay makes the most sense to me.
Even those with the most basic of minigames don't come out nearly polished or enjoyable enough to be worth it.
 

sliveart777

Newbie
Nov 12, 2019
80
185
Make me work for the porn. That's my mindset for enjoying adult games. It should be challenging but fair. I never understood the people who just want to click through a mediocre story with no gameplay. You know that adult comics exist right?

Balance is important but I expect a bit of janky gameplay when it's made by one person. I'm not sitting here comparing the gameplay to mass effect or dragon age.