Ai tag seems to be missing... or the elves have fucked up fingers in this universe? tbf would not be suprised
Yeah... It's a genetic mutation that started to afflict all elvenkind about ~3 millenia ago. Let's just go with that.Ai tag seems to be missing... or the elves have fucked up fingers in this universe? tbf would not be suprised
Huh, first time I've seen this bug. I'll try and look into it.Can't access the full setting tab even in full screen mode.
<<if $mobility gte 1>>
elseif (($might gte 1) and ($chp2_polearm == true) or ($chp2_sword == true)>>
[[If it's blood they want, then blood they'll get.|chp2_arena_rally1_formup1_guarded_flanked_beheading]]<</if>>
elseif (($might gte 1) and ($chp2_polearm == true)) or ($chp2_sword == true)
Don't forget the demented looking cat.Ai tag seems to be missing... or the elves have fucked up fingers in this universe? tbf would not be suprised
It's supposed to be a silly lil' janky looking statuette of a feline, sitting on a bookshelf. Nothing more, nothing less.Don't forget the demented looking cat.
Cheers for the kind words and for catching that error. I'll likely push out a new version that fixes some bugs/spelling on itch.io in the coming days. Chances are this thread will see it's next update with Chapter 2.5, which focuses on expanding the gladiator path. There's going to be a big scene with content that I don't think I've ever seen tackled/attempted in another game before.I'm enjoying this. Both the academy and arena paths have been pretty well set up now in Chapter 2 and I'm curious about where the story goes, either as a terrible hapless Hogwarts freshman or a Gladiator also-ran. Digging the setting; hope the CYOA scope doesn't run out of control. I want to see where this ends up.
Ahah, I love the impassioned rant that's immediately followed by what amounts to, "It could be a bug I guess."Or maybe there is a bug because once I left the wizards lair I never heard from him again.
I really appreciate that.Wow! This is really excellent writing. I read a post earlier today somewhere about how the problem with AVNs is that
so many people try to go it alone; the CG experts have no writing skill and the writers have no art to grace their
stories with.
There is no better example anywhere of this dilemma.
I told you exactly what the game felt like and like so many "creative" types you got your panties in a bunch, because i didn't recognize your genius. But you have your head so far up your ass that I was "ranting." Because of coarse I was ranting and not being constructive because I wasn't giving you a verbal handjob and telling you have brilliant you are. If I feel I have no agency after two chapters that is YOUR failure not mine. 100,000 words (your metric) isn't me rushing to judgement and telling you how your CYOA feels to the user.Ahah, I love the impassioned rant that's immediately followed by what amounts to, "It could be a bug I guess."
I will say this. You're making a lot of assumptions for a game that currently only has 2 chapters out.
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Player agency matters to me, and it's an aspect of the game design that I'm trying hard to prioritize without having 100 different active branches. If you felt like that wasn't the case, perhaps that's a failure on my part to convey the right story beats. It comes down to this. Some of your choices in Orphan, will have delayed resolutions. It's an ongoing story. And I hope you're enjoying it, any potential flaws aside. Cheers man.
I love the unhinged energy and apparent lack of reading comprehension. Yes man, I'm an absolute genius incapable of making mistakes. That's definitely how I presented myself in my previous post, and I definitely wasn't being sarcastic at any one point, you couldn't be more accurate. Hopefully you come around and see my unfailable genius before long.I told you exactly what the game felt like and like so many "creative" types you got your panties in a bunch, because i didn't recognize your genius.
Imperium Bureaucracy Hero is the only game that I've actually rated on f95.If I may make some suggestions, I really liked the story of the Third Quarter and I felt like I was rushed out of
it too soon to move the story along. I think it would be good if you could intersperse the forward motion of
the story with some "downtime" in the form of freeroam sections every now and then where the player can
examine his surroundings, or examine objects he's acquired, talk to the natives and only move on when he's
good and ready.
Maybe try telling a small story through the freeroam. Maybe even promote it to a full gameplay loop? Have
you played Imperium Bureaucracy Hero?
Both the tavern and the cobbler's shop were great opportunities for this kind of storytelling and gameplay.
Surprised the dev hasn't addressed this post, because it's kind of wild if true. Hope it's a misunderstanding because the game is interesting.What the hell dev? Was a supporter on Patreon and politely voiced my opinion about MAJOR changes that are planned and you block my account without replying. That's childish af dude. How are potential supporters gonna have any faith or trust in a dev that acts like this?