That's a shame. I loved that Jasmine, she had one of my favorite routes.I don't think there will be a trans character in ORS, Eva said she wouldn't do it again because she received too many negative feedbacks about Jasmin
That's a shame. I loved that Jasmine, she had one of my favorite routes.I don't think there will be a trans character in ORS, Eva said she wouldn't do it again because she received too many negative feedbacks about Jasmin
I heard that people were upset over how she was depicted. I think the problem was that her introduction was too rapey.I don't think there will be a trans character in ORS, Eva said she wouldn't do it again because she received too many negative feedbacks about Jasmin
I think VN Devs tend to misrepresent Trans characters a lot making them an actual menace and really rapey. You have women that like getting their clits touched and others that would bite your head off for even brushing it, then it's actually quite common for trans women that don't even want you to acknowledge or even use/touch their penis during sex. The problem lies in that trans women in AVN tend to want to fuck everything that moves, even more so than the horniest male.Im sure the people who barely can handle Ian being a cuck and the game having BBC content are going to be very mature about a trans character in ORS.![]()
I think it is true of the porn industry in general.I think VN Devs tend to misrepresent Trans characters a lot ....
I can't definitively say whether she'll be in ORS. But I never really read too much into that line from Perry. Plus what GokutheG said.Re. Jasmin appearing or not in ORS: yes EK said it was very unlikely, however there is that dialog where Perry admits he digs transexuals. Maybe EK has left the door open.
??I think VN Devs tend to misrepresent Trans characters a lot making them an actual menace and really rapey.
That was just Cindy being a horny bitch,Wade has a BWC and hes going to fuck Lena in the beach house.On a different topic, I come back on the hypothesis of Wade being massively endowed: I have recently replayed the scene of IanXCindy first fuck in the alley: Cindy tells Ian "you are so big". If she considers Ian to be so big, I am not too sure any more that Wade packs so much meat.
Or more like she's boosting Ian's ego a little. You'd be surprised how well that works as long as the guy doesn't have a super small pecker.fferent topic, I come back on the hypothesis of Wade being massively endowed: I have recently replayed the scene of IanXCindy first fuck in the alley: Cindy tells Ian "you are so big". If she considers Ian to be so big, I am not too sure any more that Wade packs so much meat.
Not only that but they get uppity when you say something about it,i honestly dont understand how some of these people survived playing GGGB.I cant believe here are people that acutally want to turn a corruption game into a vanillla/romance simulator just because the game is a bit more slow burn/better writting![]()
this is still eva kiss game we talk about heloo??
That thicc......You must be registered to see the links
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Work continues, and I'm making progress on Chapter 12. This past week, I've focused more on the art, preparing tryouts for the search of freelance illustrators, drawing other illustrations myself to send to the colorist, and finalizing the files that were already colored. Right now I have around 40 illustrations and 6 animations fully completed, and around 30 more illustrations are being worked on. I think the final illustration count for this chapter will be close to 100. Also, I've been pushing the animations lately, and most consist of 3 to 5 frames instead of just 2, which makes them look more fluid and cool, but it's also quite time consuming, so I try to be rather selective with them. Hopefully the extra effort is worth it in the final product.
I've been working on the writing too, but the progress has been a bit slow due to the complexity of it. I'm trying to keep it slow and steady, dedicating my mornings to writing and the afternoons to art, while I figure out how to fit all the pieces together, orchestrating the structure and order of all the scenes, delving into character interactions, and integrating interactivity, in addition to considering all the possible permutations and how they intertwine properly so that all the decisions the player has made are adequately represented.
I'll talk more about the challenges of writing this chapter in my next report, but in the meantime, here's a picture of Emma enjoying the beach. I've tried two different finishes; the difference is subtle but gives the images a different feel. Which finish convinces you more? I think I lean towards the first one, which is more muted and natural, but maybe it looks better and less flat with brighter ambient light... What's your preference?
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I would prefer normal body proportions here, Emma looks like a caricature giant ass character from rule34 forum.You must be registered to see the links
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Work continues, and I'm making progress on Chapter 12. This past week, I've focused more on the art, preparing tryouts for the search of freelance illustrators, drawing other illustrations myself to send to the colorist, and finalizing the files that were already colored. Right now I have around 40 illustrations and 6 animations fully completed, and around 30 more illustrations are being worked on. I think the final illustration count for this chapter will be close to 100. Also, I've been pushing the animations lately, and most consist of 3 to 5 frames instead of just 2, which makes them look more fluid and cool, but it's also quite time consuming, so I try to be rather selective with them. Hopefully the extra effort is worth it in the final product.
I've been working on the writing too, but the progress has been a bit slow due to the complexity of it. I'm trying to keep it slow and steady, dedicating my mornings to writing and the afternoons to art, while I figure out how to fit all the pieces together, orchestrating the structure and order of all the scenes, delving into character interactions, and integrating interactivity, in addition to considering all the possible permutations and how they intertwine properly so that all the decisions the player has made are adequately represented.
I'll talk more about the challenges of writing this chapter in my next report, but in the meantime, here's a picture of Emma enjoying the beach. I've tried two different finishes; the difference is subtle but gives the images a different feel. Which finish convinces you more? I think I lean towards the first one, which is more muted and natural, but maybe it looks better and less flat with brighter ambient light... What's your preference?
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