can someone explain too me why patreon has weird rules in terms of sexuality in an videogame? why people bring moral in videogames and if they do why they do it inconsistant ?
I think there are many answers to this question.
In terms of why patreon has the rules that they do, you have to keep in mind that they are a company with an international user base. They also have a very
large user base which makes them subject to public scrutiny. If patreon does not toe the line when it comes to sexual themes and their
appropriate depiction in, typically, the West, they may face political opposition and face interference from governmental bodies like the US or the EU.
As for the consistency... I guess that just comes down to economics. It's easier to automate the systems than hiring a proper number real moderators that can manage the accounts, so the inconsistency comes from lack of personnel that can make consistent political/moral/rule calls.
Also, the last time we speculated about a storyline that was difficult to predict, it was regarding Emma's mystical surprise in chapter 7.
And no one could have predicted how that turned out!
I don't agree entirely, lots of people assumed "
drugs" because the game had
introduced Molly and made a point out of showing that Ian could get to emphasise weed use. Sure, no one predicted the specifics of the psychedelic trip, but lost of people's guesses were in that ballpark.