Now this is a little bit baffling. Here we got a two protag game, each with her/his demons and friends.
What is all this talk about what would or should other characters do in the game about driving this forward?
The vilains that treat our protagonists poorly are shown in bells and whistles,
the fact players would drive them into those anatgonists means dealing with the consequences.
The fact someone means nothing to you will also mean you going after them will get you dusted and a fool in the process.
A lot of so called high rollers are ousted big time as creeps and trash thinking unsophisticated scatter brains.