Take a chill pill for 1-3 days and it goes away, and find some inspiration in something else for awhile, and it goes away relatively quickly. Usually it never lasts more than one night.
You're acting as if writer's block is something identical from case to case, irrespective of what's being written, who's writing it, and its complexity. If you're just a bit stuck or have lost the flow, taking a break is often enough. But if the problem is something like "sort[ing] out all the complex variations in any given scene", like Eva mentions, the issue is most likely just as complex when you get back to the writing board. That's not primarily about flow, but about hundreds of pieces needing to be assembled, finding the right way to make everything work together.
Most of these game devs promote themselves as good writers, nobody can write like they can, can make great games like them and yet every time there is a delay it's on the writing end.
This is just a straw man. I'm sure Eva's never claimed anything remotely similar to this—and if some completely different developer did, it shouldn't be necessary to explain why Eva shouldn't be held accountable for it.
Likewise there are ways to forge ahead through a writers block, by doing baby steps, focusing on other tasks, writing what you can/the aspects that are not blocked, and slowly your block begins to clear as you do the small things that you can do....
Which is more or less exactly what Eva has explained over and over that she does in these situations. In this status update as well, but even clearer in the previous one: "Since I couldn't get my head to properly work, I
focused on art tasks". You'll see the same if you check the status updates from the previous chapters.
I don't know for you guys but what's frustating for me is that I have never ever experienced the writer's block and I know exactly what I would write at this stage of the story and for all paths. So it's frustrating as a player to have all these clear ideas and see the author not having them. I almost want to reach out to EK and offer my services for free.
It's pretty clear from Eva's communication throughout the development that the issues aren't about lacking ideas. E.g., there's been several times Eva's mentioned scenes she's finally implemented after having planned to include them for several chapters, but couldn't fit them in. She likely has way more ideas lined up at all times than can fit into an upcoming chapter.
And yeah, all of us probably have clear ideas about what could happen next. But the reason for that is that the story—written by Eva!—has set up a bunch of story beats and character interactions that open up the story and point forward to the next development between the characters. The ideas that appear to us at this stage, are served to us on a plate by Eva. So to assume that you have "all these clear ideas" yourself while Eva doesn't, is at best a very naive way to look at where those ideas appear from.